Please introduce ban for players who leave ToC 25 on Icehowl battle without wipe, because it game-breaking, annoying and plain stupid. Maybe danger of ban can somehow boost brain activity of such players.
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=fc55b2939a7734558c691082143f5801&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?t=363953&goto=nextoldest"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Please introduce ban for players who leave ToC 25 on Icehowl battle without wipe, because it game-breaking, annoying and plain stupid. Maybe danger of ban can somehow boost brain activity of such players.
annoying maybe, but lmao at game breaking. people are allowed to leave raids whenever they like, punishing them for doing so would be plain stupid.
I was in two ToC 25 nm today. During first one on Icehowl someone left for no reason and people start leaving like cockroaches caught by light. On second one (absolutely another raid) it was the same except the fact i was focused on game and didn't noticed people leaving so got saved with 10 remaining players. Isn't that game breaking? Both cases was 1st try, with tanks/heals alive, maybe 1-2 scrubs died in flames.