Hello guys, lately some people have been asking me a lot of different things about this specialization, so I decided to make a simple and understandable guide for it. Happy reading!
Table of Contents
1. Talents and glyphs
2. Stats
3. Gear
4. Enchants and imbues
5. Gems
6. Rotation and totems
7. Macros
8. Addons
9. Tips and tricks
10. Beastcleave guide (Coming soon!)
“Lightning Shield” build by Forshizzlex. Without “Anticipation”, “Lava Lash” and “Reverberation”, with 3/3 “Improved Shields” 5/5 “Elemental Fury”. If you use this build, then keep in mind that you might have to enchant your off-hand weapon with “Titanium Weapon Chain” since you don’t have “Anticipation”. Also, this build has a different 3rd glyph – “Glyph of Lightning Shield”. https://wotlk.evowow.com/?talent#hVM...GzsMuio:NjdVcm
F.Y.I you can use “Glyph of Windfury” or “Glyph of Shocking” instead of “Glyph of Stormstrike”, it’s just my personal preference, but the first two glyphs are foundation.
2. Stats
First of all, make sure you have these stats capped before anything, because you don't want to miss your spells.
Hit Rating: 4-5% or a bit more
Spell Penetration: 60-130 [Personal preference]
After that you should prefer following stats:
Attack Power (For more powerful auto attacks and "Feral Spirit" if glyphed)
Critical Strike Rating (Who doesn't like crits?)
Haste (For quicker auto attacks/spell casting, so there's a chance that "Windfury Weapon" will proc more often, also for getting stacks of "Maelstrom Weapon" sooner, quicker purging, reduction of GCD.
Armor Penetration (It's pretty decent against plate classes)
These are my stats at the moment if someone is wondering:
Attack Power: 5651
Hit Rating: 181 (5.52%)
Spell Penetration: 98
Critical Strike Rating: 41.49%
Haste Rating: 171 (5.22%)
Resilience: 1254 (1375 with shield)
Armor Penetration: 163 (11.65%)
Speaking about weapons imbues, use "Windfury Weapon" on your main hand weapon and "Frostbrand Weapon" on your off-hand, because in arenas you're probably going to get kited a lot and "Frostbrand Weapon" slow is UNDISPELLABLE. You can use double "Windfury Weapon" in battlegrounds for some fun.
1. Drop your totems within 30 yards from you
2. Feral Spirit
3. Stormstrike
4. Shock
5. Lava Lash (You can use it as 3rd ability instead of shock and vice versa, if you want to get "Windfury Weapon" proc sooner.
6. Lightning Bolt if you have 4-5 stacks of "Maelstrom Weapon"
7. If everything is on cooldown, use "Purge" or either "Fire Nova"
What main totems I should use against certain arena compositions? Let's find out!
1. Use Tremor Totem versus every composition that has a class with fear ability (warrior, warlock, priest) and make sure to replace it if it gets destroyed.
2. Use Strength of Earth Totem, Stoneskin Totem or Earthbind Totem versus every composition that doesn't have a class with fear ability.
3. Use Flametongue Totem as your main fire totem. Don't use Magma Totem or Searing Totem because it can break your CC, unless you're left in 1v1.
4. Use Cleansing Totem versus every composition that has a rogue, shadow priest (sometimes you can use it even if it's discipline priest), hunter, death knight, feral druid.
5. Use Windfury Totem as your main air totem.
"Healing Wave on a party member"
#showtooltip Healing Wave
/cast [target=party1-3] Healing Wave
"Gift of the Naaru on a party member without targetting"
#showtooltip Gift of the Naaru
/cast Gift of the Naaru; [mod:shift, @party1] Gift of the Naaru
1. You can use "Stormstrike", "Lava Lash" and totems while silenced.
2. You can use "Shamanistic Rage" while stunned, also use it when you know you're going to get bursted, not in the last seconds, for example a shadow priest and rogue opens on you.
3. Use "Grounding Totem" to avoid CC like "Polymorph", "Hex", "Cyclone", "Freezing Trap", "Repentance", "Hammer of Justice". Also use it when you're low HP to absorb any harmful spell. It may save your life.
4. Use "Water Walking" to buff yourself and your partners, it will be a bit harder for your enemies to dispel beneficial buffs from you, or just use it to get into a combat.
5. Try to fake your spells to avoid interrupts/reflects.
6. Equip shield versus certain classes and arena compositions to boost up your survivability.
7. Don't always wait for 5 stacks of "Maelstrom Weapon" to cast a spell.
8. Use "Earthbind Totem" to remove slow effects, even works for "Hamstring".
9. If druid tries to "Cyclone" you and you don't have anything to avoid it, then you can cast "Hex" on him.
Use Flametongue Totem as your main fire totem.
Why this totem? Realy why this one? Fire elemental is 1000% better, frost resist totem agains frost spells is better,magma aginst rougues druids warriors is better searing totem is good in kite situations enha dont have main totems all they have to use in differnet situations btw never saw that magma our searing totem break hex. And where is guide ? U make guide for pvp without telling how to pvp wich this class its just small tips not guide and how i will kill someone if every other class have better damage better survive ability better controll where is any tips for this? Just brainless use this for aviod this its dont work and never will work.
I even not talk about gear what u show in guide,most enhas what i saw have 2-5k gs they all for sure have in bank full wrath sets.(here i try to focus on that is big differnts in pvp wich 0 resilince and close to 0 attackpower and 1400 resilince and 5k attackpower, pvp not starting at bis gear its proces from 1-80 lvl from 0gs to 6300gs)
pls tell us what and why and how and where? meaby we get more experience if u have it to give.
1. Totem usage mostly is arena related, if you didn't read carefully. "Flametongue Totem" is obviously the best one to use. You can't use "Fire Elemental Totem" in arenas, only in duels and battlegrounds. Of course you should use a "Magma Totem" or "Searing Totem" in duels versus warriors, rogues, feral druids. "Magma Totem" and "Searing Totem" can break CC like "Hex", "Freezing Arrow", "Freezing Trap", "Polymorph", "Blind", "Repentance".
2. It's a BiS gear list with some alternatives and it's what people should aim for.
this post name Enhancement Shaman PvP Guide so ppl when click here wanna see PVP guide not useless bis items list
your own words ( Don't use Magma Totem or Searing Totem because it can break your CC ) can brace your CC u have Hex and Bash. Our its not your text?
Please give me proof about hex breaking by magma our searing totem never saw this
decent information for a beginner enhancement shaman, although there are some really stupid points, like spending 3 talent points in to anticipation instead of just slamming titan plating on your secondary shield for the disarm reduction, also never enchant your weapons with anything except berserking or in some cases executioner
Thank you. As I've seen that most of the enhancement shamans just goes with 3/3 "Anticipation". I've done some research on some very best enhancement shamans (including you) and their talent trees are different from each other. Conclusion - in the end it just comes down to preference and you just cannot say that it's stupid to put points on A or B talent.
I think the stat section needs some further explanations.
There is no simple stat priority like crit>haste>arp.
In fact all these secondary stats have their specific role and usually its better to balance them than aiming only for one of those.
Haste makes u able to spam purge faster and to build up mealstorm stacks faster.
Arp is most needed for 2s when facing plate opponents.
Imo more Arp is required when playing Enh+healer in 2s while crit/haste is better when playing beastcleave.
Totem of the Avalanche isnt that good totem
I will say its one of worst totems for pvp every miss/dodge/parry/out of range coz need kite, and go make stacks again [Totem of Quaking Earth] much better and i thing its bis for pvp
Totem of the Avalanche isnt that good totem
I will say its one of worst totems for pvp every miss/dodge/parry/out of range coz need kite, and go make stacks again [Totem of Quaking Earth] much better and i thing its bis for pvp
Best totem for pvp and pve is almost always Bizuri's Totem of Shattered Ice, provides 220 haste which helps you reach the purge and shock breakpoint without glyphing it, also provides more dps and helps you get used to flameshocking for optimal dps (most enhancers slack on this in pvp).
Thank you. As I've seen that most of the enhancement shamans just goes with 3/3 "Anticipation". I've done some research on some very best enhancement shamans (including you) and their talent trees are different from each other. Conclusion - in the end it just comes down to preference and you just cannot say that it's stupid to put points on A or B talent.
well i would say its stupid to spend three valuable points for just 50% disarm reduce and tiny bit of dodge, when infact enhancers don't get punished that much by being disarmed (we can still stormstrike, purge, shock,shear, hex etc), and the fact that you should have titan plating on your shield, and an experienced enhancer can predict most disarms anyhow and just swap quickly
Bizuri's Totem of Shattered Ice ? slack on this?? what ? all totem relicks wich staks isnt good in pvp coz u need time to get stacks and u easy loose them when got cc our missed skill our out of range our hiding in pillars our shok will be disspeled no one will dispell Totem of the Avalanche . Most fights starts wich frost shok so u need wait 1 shock cd to start getting stacks vs instant 400 ap.
Bizuri's Totem of Shattered Ice ? slack on this?? what ? all totem relicks wich staks isnt good in pvp coz u need time to get stacks and u easy loose them when got cc our missed skill our out of range our hiding in pillars our shok will be disspeled no one will dispell Totem of the Avalanche . Most fights starts wich frost shok so u need wait 1 shock cd to start getting stacks vs instant 400 ap.
okay, you don't know what you're talking about, this stacks to max if like 5 seconds if you flameshock two targets, and the buff lasts for a while too, you seem to have zero knowledge .
nice 2 target on 2s arena wich flame shock nice nice means no mage no rougue no hunter as arena partner keep your flame shock up and play alone we dont need cc target just flame shock frost shoks sucks yep we dont need roots from it only spam 2 fire shoks. I know what about i talk its useless and if i see some say slacking by dps in pvp as enha i feel that someone did to much pve and dummy hiting, meaby u didnt saw how much plate useres in pvp in 2017 u still thing we need tons of haste against retaliation
oh i forgot about shadow mourne i see moure shadowmourns then enh shamans
nice 2 target on 2s arena wich flame shock nice nice means no mage no rougue no hunter as arena partner keep your flame shock up and play alone we dont need cc target just flame shock frost shoks sucks yep we dont need roots from it only spam 2 fire shoks. I know what about i talk its useless and if i see some say slacking by dps in pvp as enha i feel that someone did to much pve and dummy hiting, meaby u didnt saw how much plate useres in pvp in 2017 u still thing we need tons of haste against retaliation
oh i forgot about shadow mourne i see moure shadowmourns then enh shamans
220 HASTE IS OP SOLUTION AGAINST PLATE
okay you're either trolling or you have no clue what so ever how to play this game.
what troling ?:DD que some bgs on icecrown and u will see % of shadowmourns and enh shamans and what clue about u talikng 220 haste will no save u meaby make u increse your dps on dummys not more
i feel u just too much was hitting dummys and wach on dps