');
document.write('');
var yuipath = 'clientscript/yui';
var yuicombopath = '';
var remoteyui = false;
}
else // Load Rest of YUI remotely (where possible)
{
var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build';
var yuicombopath = '';
var remoteyui = true;
if (!yuicombopath)
{
document.write('');
}
}
var SESSIONURL = "s=d646f3f2e8aedf018a1bb4247b4859e4&";
var SECURITYTOKEN = "guest";
var IMGDIR_MISC = "warmane/misc";
var IMGDIR_BUTTON = "warmane/buttons";
var vb_disable_ajax = parseInt("0", 10);
var SIMPLEVERSION = "422";
var BBURL = "https://forum.warmane.com";
var LOGGEDIN = 0 > 0 ? true : false;
var THIS_SCRIPT = "showthread";
var RELPATH = "showthread.php?t=375977&p=2940720";
var PATHS = {
forum : "",
cms : "",
blog : ""
};
var AJAXBASEURL = "https://forum.warmane.com/";
var CoTTooltips = {
rename: true,
icons: false,
iconsize: 15,
qualitycolor: true,
overridecolor: {
spells: '#839309',
items: '',
npcs: '#fff',
objects: '#fff',
quests: '#ffb100',
achievements: '#fff'
}
};
// -->
LoseControl with Interrupts
Member
LoseControl with Interrupts
Hey guys,
Just posting my version of LoseControl where I added kick detection.
A kick takes the utmost importance in the addon, so if someone is kicked, you won't see anything else until kick duration is over.
The addon does not detect if your opponent has talents to reduce interrupt time. I don't think it's possible tbh.
Here's the link: https://cdn.discordapp.com/attachmen...oseControl.zip
Hf,
Member
Hey I love this addon curious anyway to write it so it can be added to the priority frame layering and placed under CC
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