Hello everyone, I would like to start a discussion about trade system.
I think trade system should be available not only to donators but everyone. I will try to describe why its beneficial for both players and server.
In the current system, only donators are available to use trade system. Which is over-restricting the usage and serving only to a minority. On the other hand there is a majority because of various reasons such as being not able to afford, being not eligible to use a credit card, they don't trust internet marketing or simply not wanting to pay etc. they are playing without donating the game.
But they have added-value with their spent-time, in-game items&gold points etc. Theoretically making trade system available to the majority will result diversity in the market and increase the trade.
There are 2 types of people
people who can afford real currency (Group A).
and people who can spend large chunks of time for the game (Group B)
To be able to buy coin services people who cant afford (Group B) will spend their in-game currency and work for it, while Group A could turn their coins to in-game values with better bargains because of competition. Eventually, more trade deals will occur which means the server will cut more coins and people who can afford coins will want more coins.
Gabe Newell has a presentation about how their income drastically increased after they changed their marketing policy. Basically, they made 50$ worth game free and start to sell cosmetic items for 1-2$ worth. The game made available for everyone and people who can afford bought more and traded with others. Eve Online and Blizzard also have similar systems. Game time made available to buy with in-game currency. Which is made more people to play the game. Group B turn their in-game currency for real money while Group A can buy in-game gold with reasonable deals with wow tokens.
At the conclusion, in my opinion, both A-B group players and server will benefit from this change.