We would like to just write a short thank you note to the following guilds:
<illuminate>
<Legacy>
<Mirage>
<Panacea>
<Washed Up>
For excellent commitment and support during the testing of Zul’aman. We are only able to bring content in a good state with the help of players who care about the realms. We hope that the content satisfies our players that raid it.
Sunwell Plateau is currently being worked on and we’ll soon be announcing when we’ll need guilds to help us again.
Thanks for releasing quality content, just finished 4 chest, nice tuning and very few bugs (it could've been slightly harder but this level will let t4-t5 guilds get at least 3 chest which is fine I guess).
Considering retail ZA was doable with a holy paladin as tank for third boss and trash, I think it's VERY overtuned. And that was said over and over again during testing. t4 players are not going to make 3 chests.
I just did ZA for the first time today and I think it's in a very good state. Bosses are scripted really well. I can't find a bug with them.
Staying in combat otw to the first boss is wrong and makes really hard, especially for newer guilds where casters are still wearing low stam, crafted gear. This is the most difficult part of the zone imo, but with CC and stuns and disarm it's not that bad.
We wiped once to dragonhawk boss so we didn't get bear mount, but that was our fault for dying to bombs. 3 chests is relatively easy if you know what to do. Newer guilds will just have to learn it, but after a week or two it should be doable for most coordinated groups.
i dont know, this is ridiculously overtuned. the eagle boss timers are all ****ed up people can get thrown in the air during storm and get randomly one shot. this really should have been tested with t4/t5 gear rather than full t6
This is much harder than retail, bosses are well scripted, gonna give you that, but definitely heavily overtuned. This is still a catch up raid for t4 people, and currently t4 players are not gonna do full raid.
This is much harder than retail, bosses are well scripted, gonna give you that, but definitely heavily overtuned.
I think this is partly true. I don't know about "heavily"....
I think you can only say this about the trash though. The bosses feel extremely easy, as they should.
That's also a t6 guild that you're comparing to, to be fair. I think a holy pally on this server could easily put on prot gear and aoe tank those birds just fine. If you watch the run he isn't tanking any hard hitting elites. He's tanking aoe pulls, and they have two warriors tanking the hard hitters.
Iam just wondering why you need prot pala for tanking birds at third boss. You dont need any tank for that if you have hunter(trap) or mage with talented blizz
It is overtuned, but take into account that it's years long content, and timed run is supposed to be difficult. At least this way people have some challenge to look forward to, not just faceroll through whole instance. It's very refreshing.