1. Unholy dk pve 5.4.8

    A new series regarding pve will come as asked in mop request and hence this guide is requested its done. any how if you have any remarks please post on comments



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    content
    1. Introduction.
    2. Choosing the race.
    3. Talents.
    4. Glyphs.
    5. Priorities&cd's.
    6. Stats.
    7. Gems&Enchants.
    8. Consumables.
    9. BiS Gear.
    10.Final notes
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    Introduction
    send the pet summon a gargoyle gg you are pro . meh just kidding will go in bit details now

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    Choosing the race

    Worgen :
    ► Darkflight increased movement speed by 40 for 10 seconds.
    ► Viciousness bonus 1% crit chance.
    Human :
    ► Every Man for Himself an ability that removes anything that makes your character not responding (stuns, saps, freezes, etc), does not unstuck you from some boss mechanics
    ► Mace Specialization bonus 1% expertise when using a mace.
    ► Sword Specialization bonus 1% expertise when using a sword.
    Dwarf :
    ► Stoneform morphs into your stoneform, immune to poison, diseases and bleeds
    ► Mace Specialization bonus 1% expertise when using a mace.
    Night elf
    ► Shadowmeld makes you invisible as long as you don't move.
    ► Quickness makes you harder to be hit.
    Draenei :
    ► Heroic Presence bonus 1% hit rating.
    ► Gift of the Naaru 20% of your health is restored over the span of 15 seconds.
    Pandaren
    Epicurean double the food effect.

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    Talents



    General talent advice
    Spoiler: Show


    Red - Enhancer
    Orange - Mobility
    Blue - Survival
    Yellow - Utility
    Cyan - Crowd Control
    Uncolored - Situational


    If you just came here for quick advices about your talents and glyph click the next spoiler:
    Spoiler: Show


    Plague Leech - free death runes
    Anti-Magic Zone - gives time for those guys in skirts to heal.
    Death's Advance - because your insatiable desire to be first in line.
    Death Pact - he-s already dead, he doesn't mind, right?
    Blood Tap - u want to abuse this, bind it.
    Remorseless Winter/grasp : because raids have trash. And you hate trash.in other cases nothing like a nice grib to each back adds to help the damn aoe



    Tier 1: rune disposal
    ► Roiling Blood causes your Blood Boil to spread the diseases.
    ► Plague Leech eats the diseases from your target and converts two of any depleted runes into death runes.
    ► Unholy Blight Infects the neighboring enemies up to ten yards.

    What to choose? The best talent here is:
    Plague Leech The ability to gain two death runes with such a short cooldown is very good in single target fights.
    To ease up your disease spreading in aoe fights, use Unholy Blight



    Tier 2: Survival Ability
    ► Lichborne Ability which makes you immune to Charm/ Fear/ Sleep and allows Death Coil to be casted on you.
    ► Anti-Magic Zone Everyone who's in the bubble receives 40% less damage.
    ► Purgatory Will allow you to survive a killing blow for another 3 seconds, time in which a healer can outheal the negative damage and lets you live to see another day, if not, you die.

    What to choose? Anti-Magic Zone should be taken to if there's raid-wide damage in the script.

    Tier 3: crowd control
    ► Death's Advance Permanently increases your movement speed by 10% and gives you the ability to get 30% bonus of movement speed for 6 seconds with a 30 seconds cooldown.
    ► Chilblains Very situational, slows enemies strucked by Frost Fever and immobilizes targets hit by chains of ice for 3 seconds.
    ► Asphyxiate Situational, stuns target for 5 seconds with a cooldown of 30 seconds.

    What to choose? I recommend overall usage of Death's Advance and switch to Chilblains if there's adds you want to slow.


    Tier 4:Survival ability
    ► Death Pact Sacrifices 50% of maximum health from your ghoul to heal you 50% of your maximum health.
    ► Death Siphon One death rune, deals some shadowfrost damage to your enemy, healing you of 150% of damage done.
    ► Conversion Toggling this ability costs 5 runic power, and keeping it on costs 5 runic power a second, gaining 3% of your health per second.

    What to choose? Death Pact, it has the highest amount of healing with no resource cost, thus not substracting from your dps.

    Tier 5: Rune Mangment
    ► Blood Tap Each Death Coil and Frost Strike gives you 2 Blood charges, and when you have 5 charges, you can use this ability to convert one fully depleted rune into a restored death rune.
    ► Runic Empowerment Passive chance of 45% when you hit with Death Coil or Frost Strike to restore a fully depleted rune to a death rune.
    ► Runic Corruption Passive chance of 45% percent when you hit with Death Coil or Frost Strike to gain Corruption, increasing your rune regeneration for 100% for 3 seconds.

    What to choose? Blood Tap is the best choice for both dual-wielding and two-handed.
    Runic Empowerment being the next choice if you don't want managing charges, but outputs a bit less dps.

    Tier 6: special button
    ► Gorefiend's Grasp Casts a buff on the target, pulling all your enemies to the target.
    ► Remorseless Winter Slows nearby enemies 15% of moving speed per second, if slowed five times, targets are stunned for 6 seconds.
    ► Desecrated Ground Creates a circle around you, in which your immune to loss of character spells.

    What to choose? Really depends on your preferences, However, the most used is Gorefiend's Grasp since its handy
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    Glyphs


    Major Glyphs:
    ► Anti magic shell : since most bosses have massive aoe spell which lead into more RP this is the way to go.
    ► Regenerative Magic While in the Anti-Magic Shell you gain runic power of the damage it aborbs, if the shell expires, based on the remaining absorbtion, it's cooldown it's reduced, using the AMS more > more runic > more DPS.
    ►Unholy frenzy : dont trouble your healers they deserve better
    option:
    ► festring blood : good in aoe fights

    Minor Glyphs:
    ► Army of The Dead your minions no longer taunts their target.
    ► Tranquil Grip Your Death Grip no longer taunts the target.

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    Priorities&cd's

    This patch, frost death knight is always played in Frost Presence
    There are two ways of playing the frost specialization, their priorities differ a bit, here it is:

    Single target
    Target < 35%, Soul Reaper
    Diseases
    Scourge Strike/Death and Decay(Unholy/Death Runes are Capped)
    Dark Transformation (hulking up)
    Death Coil Sudden Doom, >80 rp
    Festering Strike BB and FF are up
    Scourge Strike
    Festering Strike
    Horn of Winter

    A trick if you don't have the 4 piece is save up your runic when your pet is about to hulk down so you can get him right back to hulk mode! and remember that festering converts both blood and frost runes to death runes so you can scourge strike more!

    AOE priorities

    Diseases + spread (based on your talent pick at level 56)
    Dark Transformation (he cuts through them like butter)
    Death and Decay (UU)
    Blood Boil (BB and FF or Death Runes)
    Scourge Strike (UU)
    Death Coil (Sudden Doom, >80)
    A tip for Aoe is to prep prior and getting your frost runes to blood using festering, which converts them to death runes, and blood boil will supply infinite death runes after that, so than it just becomes spam, much easier with Blood tap :D.

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    Stats


    Stat Priority for this Choice is :

    strength >exp/hit (7.5)>crit>mastery>haste
    where crit = mastery = haste or close as possible





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    Gems&Enchants

    Gems

    When gemming try to hit each socket bonus, since it enables you to min-max your gear and there are no gems that are useless to you.


    Meta socket: Reverberating Primal Diamond

    Red socket: Skillful Vermilion Onyx

    Yellow socket: Fractured Sun's Radiance
    Blue socket: Sensei's Wild Jade


    Enchants

    ► Head: Greater Tiger Fang Inscription/ Tiger Fang Inscription (way cheaper)
    ► Back: Enchant Cloak - Superior Critical Strike
    ► Chest: Enchant Chest - Glorious Stats
    ► Wrist: Enchant Bracer - Exceptional Strength
    ► Hands: Enchant Gloves - Super Strength
    ► Waist: Living Steel Belt Buckle]
    ► Legs: Angerhide Leg Armor / Brutal Leg Armor (way cheaper)
    ► Feet: Enchant Boots - Pandaren's Step
    ►Dual-wielding:
    Rune of the Fallen Crusader - MAIN hand
    Rune Of Razorice - offhand
    ►Two Handed: Rune of the Fallen Crusader


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    Consumables

    Flask:

    Flask of Winter's Bite :1000 strength for 60 minutes.


    Food:

    Black Pepper Ribs and Shrimp or Pandaren Treasure Noodle Soup


    Potions:

    Potion of Mogu Power: 4000 str for 25 seconds.

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    Bis Gear

    still gathering INFO ABOUT THE BIS
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    Final notes

    well a tank is always is always a tank sooo its nice if you always have an offspec blood dk since its op if you do awsome dps as main dps and have offspec tank . some bosses need 2 tanks and more :D



    The End
    Edited: October 6, 2018

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