1. Warrior, AP and ARP

    Lets make some math:

    1 ARP = 0.00452173913043478260869565217391 % more damage
    830 ARP = 3.75 % more damage ( Executioner enchant )


    1 AP = 0.07148936170212765957446808510638 DAMAGE with melee weapon PER SEC !!!
    70 AP = 5 Damage with melee weapon PER SEC !!!

    So we must swich to " Damage " which is like 68 - 70 on a naked lvl 70 Warrior

    + 70 AP will give you + 10 more damage = 78 - 80 damage
    10 damage in % of 68 is = 14.7 %, so you deal 14.78 % more damage ( 10 damage more ) with 70 AP [ naked 70 lvl war ] lets put some gear until 3.4 k GS ( without Weapon:

    Damage now 226 - 228 + 10 damage ( from 70 AP ) means you deal 4.42% more damage

    Now lets put a Weapon wiht 3.60 speed on ( S3 Weapon ):

    Damage now 856 - 1060, lets add 70 AP = 875 - 1080 Damage (19 - 20 more damage ) [ 19.5 ] more damage

    19.5 damage in % of 856 is 2.28% more, and 19.5 of 1080 in % is 1.8 % more damage 2.28+1.8 / 2 = 2% damage more !

    So with +70 AP and S3 Weapon you deal 2% more damage [ FINAL RESULT ]

    830 ARP = 3.75 % more damage ( Executioner enchant ) [ FINAL RESULT ]


    So with Exec Enchant you will deal 3.75 % more damage, every melee damage, and with Savagery Enchant 2% more melee damage.


    Lets take a look on Damage per sec with melee Weapon:

    70 AP adds + 5 damage on Melee Weapon, that is 4.20% more damage per sec with melee Weapon! [ only with melee weapon per sec ]

    F I N A L :

    So with Exec Enchant you will deal 3.75 % more damage, every melee damage, and with Savagery Enchant 2% more melee damage + 4.2% more damage per sec with melee Weapon... One swing is 3.60 sec so you will deal 1.17% damage more with Weapon !

    so 70 AP adds 2% more damage and 1.17 % damage with on weapon ( like a talent ) [ [Two-Handed Weapon Specialization] ]


    What do you think about this calculation!?

  2. stats not working at arena son.
    Final : 10 yo patch and still talking on it

  3. Lets make some math:
    830 ARP = 3.75 % more damage ( Executioner enchant )
    Wheres this come from? The armor damage reduction formula is a reciprocal function, so the benefits from ARP as it depends on your current arp and your target's armor.
    70 AP = 5 Damage with melee weapon PER SEC !!!( Executioner enchant )
    IF your target has 0 armor, yes. Otherwise not true either.

    And I really confused with the use of percentage number. If you wanna convert AP to %damage increased you have to give the stat of the character.
    Edited: November 10, 2018

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