');
document.write('');
var yuipath = 'clientscript/yui';
var yuicombopath = '';
var remoteyui = false;
}
else // Load Rest of YUI remotely (where possible)
{
var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build';
var yuicombopath = '';
var remoteyui = true;
if (!yuicombopath)
{
document.write('');
}
}
var SESSIONURL = "s=49dbdc1a0eb56e70f56cd8e8bec17105&";
var SECURITYTOKEN = "guest";
var IMGDIR_MISC = "warmane/misc";
var IMGDIR_BUTTON = "warmane/buttons";
var vb_disable_ajax = parseInt("0", 10);
var SIMPLEVERSION = "422";
var BBURL = "https://forum.warmane.com";
var LOGGEDIN = 0 > 0 ? true : false;
var THIS_SCRIPT = "showthread";
var RELPATH = "showthread.php?t=397585";
var PATHS = {
forum : "",
cms : "",
blog : ""
};
var AJAXBASEURL = "https://forum.warmane.com/";
var CoTTooltips = {
rename: true,
icons: false,
iconsize: 15,
qualitycolor: true,
overridecolor: {
spells: '#839309',
items: '',
npcs: '#fff',
objects: '#fff',
quests: '#ffb100',
achievements: '#fff'
}
};
// -->
WotLK FUGLY -Lordaeron- Mekgineer's Chopper, Alliance. WoD Creature Patch
Member
FUGLY -Lordaeron- Mekgineer's Chopper, Alliance. WoD Creature Patch
Hi guys; I'm using the WOD Creature and Mounts patch; everything looks awesome, really, characters and monsters and mounts....except, well; the Alliance Mekgineer's Chopper. Looks so weird!!!!
Is there a way to keep the rest of the mount models within the patch? I looked for patch edits but couldn't find anything. Also looked for a mekgineer chopper patch, but only found a reskin :/
Any ideas?
Posting Permissions
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Rules