Hey guys,

I was working on some macros with castsequence and I've noticed something very strange. If I click on the first macro and cast Rejuvenation and then decide to click on the second macro it doesn't cast Rejuvenation again but LifeBloom instead. Does all castsequence commands in different macros share the same counter? Isn't each castsequence supposed to have an internal counter for itself.


Macro 1 :
#showtooltip Rejuvenation
/castsequence [target=Evolve] reset=6/combat Rejuvenation, LifeBloom, LifeBloom, LifeBloom


Macro 2 :
#showtooltip Rejuvenation
/castsequence [target=Pulse] reset=6/combat Rejuvenation, LifeBloom, LifeBloom, LifeBloom