1. Duo queue in 3's Solo Queue too overpowered.

    Basically you queue up as 2 dps, you're on discord or some other form of voicemessaging and you'll have an instant advantage over a team of 3 players who queued solo and wont be able to communicate as swift. Just met such a team and they coordinate much easier, switch targets much easier.

    This option beats the entire purpose of the solo queue mechanic..

  2. It requires a 80 % winrate just to stay at your current rating.
    When you DuoQ, you lose 2x normal and gain 1/2 normal points. This is the how they balance it.

    Assume the base rating gained is 12. If you're DuoQ, you would win 6 instead, or lose 24.
    With 4 wins you've gained 24 rating, and a 4-1 score would result in +0.

    These numbers also apply to the opposing team, but vice versa.

  3. It requires a 80 % winrate just to stay at your current rating.
    When you DuoQ, you lose 2x normal and gain 1/2 normal points. This is the how they balance it.

    Assume the base rating gained is 12. If you're DuoQ, you would win 6 instead, or lose 24.
    With 4 wins you've gained 24 rating, and a 4-1 score would result in +0.

    These numbers also apply to the opposing team, but vice versa.
    Also, even if you queu as Solo, if your team-mates are both Duo'ing, you will be counted as duo and lose -24 / win +6.

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