this event allowed players from both factions to farm emblems and grind stuff very quickly. It was, for the most part, fun. in my opinion it was an improvement from last year's invasion due to 2 major changes:
1st: the re-adjustment of the eof drop (from 1 boss kill (maybe) to 100% chance of 2 eofs per boss kill + some minor drop chance of eof on adds)
2nd: the addition of more zones per invasion (from 4 from last year if i remember correctly, to 5 this year)
these 2 changes allowed more players from both factions to participate on this event.
however, as was stated above, it had 2 major flaws:
1st: it was camped by multiboxers. yes, we know warmane allows them, im not going to open a debate on that, but when an entire zone is camped by 3 multiboxers (and i saw it happen a lot) it means 3 real life players are taking a zone that would otherwise be contested by 120 real life players. quite a downgrade from what was expected i believe.
2nd: eof drop chance is quite hard to balance, last year was too little, this year was too much. farming 100 eofs per character during the event is one thing. farming 2500 is a very different one. in order to have a more balanced "invasion" or "eof farm" event on future years we need to have a cap on the events farmed. as it happens, we DID have a cap some years ago, during the COW EVENT, where once the raid was cleared you actually had to wait until all raids reset in order to enter again. this could be used as a mean to stop players from abusing the event and farming eofs non stop for its duration