1. Prot paladin PVE itemization

    I’ve read many guides all over the internet and it is pretty much said offset head from 25 heroic lady is BIS if we are going for 4 t10 pieces. Why??? Isn’t legs from 25 man heroic marrowgar better? Many might argue t10 legs is used due to expertise, but isn’t expertise from mithios and the glyph enough for soft cap??

  2. The concept of a universal "BiS" tank set is pretty flawed. It's popular anyway because people would rather be told to pursue what they've been informed is a decent all-rounder set which has a bit of everything that's good for a tank, even if that set isn't actually truly optimized towards anything.

    Marrowgar Legs and Lady Helm don't really fit well into any gear set when you're trying to accommodate the 4p bonus. If you're going for maximum EHP your best off-set piece is the crafted legs. If you're going for parry-haste reduction your offset is the EoF chest. You'd only use the Lady Helm/Marrowgar legs in rare situations where you somehow weren't getting enough Hit from the rest of your gear.

    And keep in mind that your Hit Rating requirement is itself something that varies depending on the fight. You aren't a DPS toon that unconditionally needs to reach certain Hit and Exp caps. This is something that gets lost on people very easily.

    Hit does 2 primary things for you:
    1) Increases Threat
    2) Decreases the chance that your Taunt misses

    On some fights, your taunt missing isn't a significant concern at all. On these, Hit becomes solely a threat stat. Threat management tools are for the most part abundant enough in this patch that usually you're better off converting some of that Hit into stats that make you a little tankier, like the armor (i.e. EHP) on the crafted legs, or the boat-load of avoidance on the tier Helm.

  3. You got me wrong. I know every encounter is different, some is physical damage heavy, some are magical damage heavy etc., And I know there isn’t real bis gear list. My question was why people prefer lady head over marrowgar legs. I just specifically wanted to know the comparison of lady head and marrowgar legs. To me marrowgar legs is better because it has extra socket. But literally every tank is wearing that lady head when it comes to 4 t10 itemization

  4. Yeah with Marrowgar's legs you come out something like 20ish stamina and a good amount of avoidance ahead.

    The thing is that people compelled to run the Lady helm in pursuit of a minimum benchmark of Hit also often have in mind some minimum benchmark of Expertise that's necessary to hit, which is where the tier legs come in handy.

    The other point to be made here is that once you've decided your off-set piece is going to be in your legs slot, it's extremely difficult to make an argument for anything other than the Crafted legs. By using the Marrowgar ones over the crafted ones you're essentially giving up EHP, which you always need, to pick up more Hit, which you almost certainly don't need as much of as you think you do.

  5. You can tank perfectly well with both Hit and Expertise capped.
    You can tank perfectly well with both Hit and Expertise below caps and going for extra armor.

    Random list from a tank in a guild that i am in, that is clearing all of the content in game:
    http://wotlk.cavernoftime.com/item=50640
    http://wotlk.cavernoftime.com/item=50682
    http://wotlk.cavernoftime.com/item=51269
    http://wotlk.cavernoftime.com/item=50466
    http://wotlk.cavernoftime.com/item=51265
    http://wotlk.cavernoftime.com/item=51901
    http://wotlk.cavernoftime.com/item=51267
    http://wotlk.cavernoftime.com/item=50991
    http://wotlk.cavernoftime.com/item=51268
    http://wotlk.cavernoftime.com/item=50625
    http://wotlk.cavernoftime.com/item=50622
    http://wotlk.cavernoftime.com/item=49489
    http://wotlk.cavernoftime.com/item=50344
    http://wotlk.cavernoftime.com/item=50364
    http://wotlk.cavernoftime.com/item=50738
    http://wotlk.cavernoftime.com/item=50729
    http://wotlk.cavernoftime.com/item=45145

    Items that also work:
    http://wotlk.cavernoftime.com/item=51266
    http://wotlk.cavernoftime.com/item=50404
    http://wotlk.cavernoftime.com/item=47088
    http://wotlk.cavernoftime.com/item=50718
    http://wotlk.cavernoftime.com/item=50612
    http://wotlk.cavernoftime.com/item=54579

    I personally go for 263 hit, 26 expertise, 2 stamina trinkets, 4/5 T10 and push for a lot of armor after that.
    I know people that go for 2/5 T10, no expertise, minimum amount of hit that wont let taunt miss while glyphed, and they perform just as good as other builds.

    Just dont go for some random avoidance fiesta meme build and you should be fine.

  6. I’ve read many guides all over the internet and it is pretty much said offset head from 25 heroic lady is BIS if we are going for 4 t10 pieces. Why??? Isn’t legs from 25 man heroic marrowgar better? Many might argue t10 legs is used due to expertise, but isn’t expertise from mithios and the glyph enough for soft cap??
    The expertise from set legs + mithrios allows those who want to keep soft expertise cap to drop SoV glyph and used glyphed salvation. Prot pala doesn't have too many short defensive CDs like bears (or DKs) do, so this helps a bit on not relying on externals.

    In my experience tanking, I only see a need for 2 "BiS" sets tbh - 1 focusing on expertise for dragons and 1 for full EHP. You'd probably use Last Word and Pillars of Might for the latter.

    Yeah with Marrowgar's legs you come out something like 20ish stamina and a good amount of avoidance ahead.

    The thing is that people compelled to run the Lady helm in pursuit of a minimum benchmark of Hit also often have in mind some minimum benchmark of Expertise that's necessary to hit, which is where the tier legs come in handy.

    The other point to be made here is that once you've decided your off-set piece is going to be in your legs slot, it's extremely difficult to make an argument for anything other than the Crafted legs. By using the Marrowgar ones over the crafted ones you're essentially giving up EHP, which you always need, to pick up more Hit, which you almost certainly don't need as much of as you think you do.
    I'm curious - what is your BiS EHP set for prot paladins? I'd probably use something like this - https://wotlk.evowow.com/?compare=51...04:50364:47451. Maybe BPC cloak over ashen ring and use the ony25 ring. Also was thinking of bvb hc and then going for both armor pieces on back and rings, but last word is probably better. Trinket wise, fang is a staple and the 2nd one can be anything between organ, pts, skele key or toc25 trinket.
    Edited: June 29, 2019

  7. I'm curious - what is your BiS EHP set for prot paladins? I'd probably use something like this - https://wotlk.evowow.com/?compare=51...04:50364:47451. Maybe BPC cloak over ashen ring and use the ony25 ring. Also was thinking of bvb hc and then going for both armor pieces on back and rings, but last word is probably better. Trinket wise, fang is a staple and the 2nd one can be anything between organ, pts, skele key or toc25 trinket.
    If I recall correctly his max ehp set did in fact feature BPC cloak. You're definitely better off using Last Word to bvb for survivability. In fact most of the time you can easily get away with a bvb (with 25 hit(?) enchant) just for necessary taunts and then swap back since hit is just not very significant in proper raids. As a side note, ToC 10hc ring is actually better than ony when looking at EHP alone.

  8. I'm curious - what is your BiS EHP set for prot paladins? I'd probably use something like this - https://wotlk.evowow.com/?compare=51...04:50364:47451. Maybe BPC cloak over ashen ring and use the ony25 ring. Also was thinking of bvb hc and then going for both armor pieces on back and rings, but last word is probably better. Trinket wise, fang is a staple and the 2nd one can be anything between organ, pts, skele key or toc25 trinket.
    The linked gear-set is good. I'd just swap out the EoF cloak for the BPC one for its Hit. My ideal set would include both the Rep Ring and BPC cloaks for their Hit Rating. It'd technically be true that you could increase the EHP even further by dropping them, but these two pieces allow you to be Hit Capped on Taunt when you swap in an appropriate Hit weapon, and the EHP to Hit trade-off tends to be the most efficient when the Cape and Ring slots are the ones you swap out.

    I'm doubtful about using BVB actively as a main weapon. It doesn't improve your threat enough to justify the avoidance loss from not using something like Mithrios for instance, and if you're using it for the Taunt cap, you should know that you have the option of swapping it in only for the moments of a fight when you can't risk a taunt miss. As for the threat - there are enough threat management options in this patch that for the most part I view anything that increases your threat output as simply being QOL improvements that make you a little less dependent on your raid members using their threat management abilities appropriately.

    Going back to the Hit Weapon swap-in matter, personally I'm most fond of the strategy outlined by Rifokelt above. Between the Taunt glyph, Tier Hands, BPC cloak, and Rep ring, your tank should sit at enough Hit Rating that if you momentarily swap to a BVB with a Hit enchant on it, you should meet the full 17% taunt cap. On LK the time this is most needed is on Raging Spirit spawns. And perhaps the 2nd Shambling Horror spawn. You shouldn't need the full 17% cap for taunting at any other points in the fight because you can absolutely count on the Moonkin/Spriest debuff reducing the Hit requirement to only 14% for things like Soul Reaper and such, and as added insurance to that you have two short-CD taunts anyway.

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