1. I think that you are misunderstanding them, or they are *****s and have no idea what they are referring to. As Phrias said c/c++ are two of the most powerful programming language because unlike high level languages you can modify just about anything and everything. In terms of limitations c++ really has none as it really depends on the skill of the developer(s). Flaws such as limitations are more than likely bound to the application itself not the actual language and can be caused by a multitude of reasons:

    *****ic programmers who don't know what they are doing.

    Blue Sky effect: adding features that aren't going to be implemented yet but that you "Might" use in the future. This causes hard to read code and sometimes unmanageable.

    The last one and probably the most likely cause to what your talking about is the refactor/rebuild concept. In lamen terms it's when an application get's so complex that developers ask to rebuild it. When they are given the green light to rebuild by the time it's completed thousands of developers have worked on it and the code is an absolute nightmare to maintain.

    EOL: OR End of Life is a reference to when an application is no longer being utilized, reworking or sustaining it. This can be caused by a plethora of reasons, ranging from the application is not worth updating. An example is the application wasn't designed for new computers and not worth updating.

    I would highly suggest that you "research" into the basics of programming languages, differences between high level and low level languages, and the concept of applications inside of corporations and their life cycles.

  2. Server crashes usually happened with older expansions due to limitation of c++ language. Same reason on raid bosses, they had limited debuffs applicable as too much would lead to a crash. Nowdays that is fixed and yes you can do that many people on a server but that is not good. Lower amount of population, the healtier server it will be. Too much population and half of the farming things cannot be done, not to mention lags and big latency.
    Are you aware that Boralus is the Alliance capital in the BFA expansion, and thus what I just said refers to the newest of their content?
    "Nowdays that is fixed and yes you can do that many people on a server but that is not good."
    No. It is not fixed. The retail version of the game still has ****ty back-end optimization, and will always have such due to the limitations of the 20 year old engine. In fact, the stability seems worse now than what it once was.

    Talking bull****s? Then why don't you come to blizzard vanilla forums and see what people are talking about, or specifically ask a Blizzard employee about c++ limitations back then at 2004 year. They made the game with memory limitation which was in c++ when they were coding it. It couldn't hold too much of it or it would crash. Research next time before calling bull****, zz.
    The game is limited by the engine (which is 20+ years old), not the language used to code the engine.

  3. All these posts about how this is a dumb idea. Insulting the fact that someone comes in with an idea, then complains when someone insults you back.

    This change should have been done years ago and im going to tell you why.

    Blackrock should have been closed years ago. The population died long ago and we have seen Warmane shut down other servers for less reasons. Its a 3rd server that warmane continues to waste they're time and money on. More time, attention, and money could be better spent on icecrown and lordaeron.

    Most of the warmane population comes from lordaeron and icecrown, and that is where most of they're donations come from as well.

    So why continue to keep this server running when a better experience could be provided to everyone by allowing transfers to lordaeron or icecrown?

    Characters older then 1 year should only be available for a transfer, this will make sure people dont make blackrock characters just to change servers for easy gear. Also all gold should not be transfered if a player chooses to leave blackrock, that way the economy in-game doesnt get effected.

    There are ways to make this happen, warmane just chooses not to.

    Which baffles me, because they have no problem allowing donated pve gear to ruin the gameplay, but they seem to cringe at the idea of giving blackrock players a choice to finally leave this dead server. (and before you say we have a choice to re-make a character on another server remember some of us have spent years on our characters and dont have the time to re-earn all of our gear, titles, achievements, mounts, and other things we spent years working for)
    Edited: August 18, 2019

  4. So why continue to keep this server running when a better experience could be provided to everyone by allowing transfers to lordaeron or icecrown?
    Because they can already go play there and we aren't going to transfer what amounts to free characters to either realm?

    Characters older then 1 year should only be available for a transfer, this will make sure people dont make blackrock characters just to change servers for easy gear. Also all gold should not be transfered if a player chooses to leave blackrock, that way the economy in-game doesnt get effected.
    Those older characters are just as free as any new ones, and screw everyone else right?

    There are ways to make this happen, warmane just chooses not to.
    That you would say this knowing full well the principles upon which both other realms were created tells us all that we'd need to know.

  5. Are you aware that Boralus is the Alliance capital in the BFA expansion, and thus what I just said refers to the newest of their content?
    "Nowdays that is fixed and yes you can do that many people on a server but that is not good."
    No. It is not fixed. The retail version of the game still has ****ty back-end optimization, and will always have such due to the limitations of the 20 year old engine. In fact, the stability seems worse now than what it once was.


    The game is limited by the engine (which is 20+ years old), not the language used to code the engine.
    The client and server have evolved, and there probably is little resemblance between what existed in 2004 and what exists now.

    We can't know why Boralus crashes, but my theory is that to save money, and to power the crossrealm feature, they split the realms into very low capacity machines, so they can turn on and off machines and mix realms as needed. A shard cannot be split further, and if you're confined in a small place you have to be in one physical machine (you can't see someone who's not in the same machine with you). And those machines can't handle that meager amount of players that raid Boralus.

    Whether that's because the machines themselves are underpowered, or because of sloppy programming, that we can't know. But they have worked very hard since Cataclysm to kill world PvP, so it makes sense that they simply weren't prepared to handle players raiding Boralus. On the other hand, I hear AV battles can get quite laggy, too.

    But I don't know what this has to do with the topic at hand...

  6. this whole thread is just 1 cluster f**k

    I like that people sometimes forget Warmane/molten/AT/Whatever u wanna call it, is still a business. And none of us can deny they are here for two reasons. To give us a free-to-play game and make money. So they will always make choices that go along those lines.
    Warmane will make changes to their server to give us a good gaming experience, for example free faction changes to balance out horde vs alliance.
    And they will make changes to their server to make extra money, for example transmog scrolls.
    this will never change. people have suggested transfers from instant lvl realms to leveling realms for years. From both a gaming experience AND a business experience, they won't do it. Ever. because in the end it's still giving some people a head-start, even if like that one guy said, you make it a 1 year play time requirement. you still got an instant lvl 80, with starter gear, with gold and with the possibility to get gear upgrades with a way easier requirement. and with that, just played until you could transfer.
    either you pick an instant lvl realm, and stick to pvp or you level and enjoy some pve side as well. Because thats what the whole point was. a dedicated realm for pure pvp, and a leveling realm for both pve and pvp.
    be happy they at least implemented cross realm bgs/arenas.
    like ive said before multiple times in multiple threads about allowing instant 80 transfers. blackrock got everything they needed by having cross realm and you know it.

  7. The only thing I learnt about this topic is that mods are always right. Yep.

    ''Client limitation'' but then you wonder how was client made with... They surely didn't use language to build a client, it was 100% adobe flashplayer with some winamp.
    Edited: August 30, 2019


  8. ''Client limitation'' but then you wonder how was client made with... They surely didn't use language to build a client, it was 100% adobe flashplayer with some winamp.
    Don't be shock but you should stop talking about computer, data processing,.... and take lessons.

    or like linux users say to a dummy: RTFM. (Read The ****ing Manual)
    Edited: August 30, 2019

  9. So you're saying you dont want to level a toon on Icecrown and gear it the way they do on icecrown because ....it takes too long and is difficult? Imagine how icecrown players feel when they are forced to play cross server BG's with blackrock S7 welfare gear players.

  10. Bruh, 130 ms is a dream compared to South Africa average of 250 ms. Wtf you complaining about, spoilt kiddy?

  11. if you want to play there put in a little bit of effort and level there.
    It's 7x rates. What are you on about? People want to play their established characters, achievements and all.

    welfare gear players.
    TFW you know nothing about PVP and still think any sort of gear progression in it is a good idea. Not that it matters. Having HC gear on the broken Icecrown core pretty much totalled PVP on Warmane. We saw this in the tournament with 1-3 minute matches. Such skill.

    Most likely why people want to move off that server so they have other things to do on their characters.

    And also on gear. I've seen people crying the same way in almost every battleground about gear. You do realise you can get honour to buy more gear from battlegrounds right? So if people are in low gear in battlegrounds they're probably progressing instead of being given welfare gear. And when you're losing a BG because people have low gear just remember it's the system you're promoting by saying things like "welfare gear".
    Edited: September 4, 2019

  12. It's 7x rates. What are you on about? People want to play their established characters, achievements and all.
    you can play your established characters. on the realm you created them on. if you want to play another realm then you can start from scratch just like everyone else did (or buy a character). with 7x xp it takes no time to hit 80.

  13. you can play your established characters. on the realm you created them on. if you want to play another realm then you can start from scratch just like everyone else did (or buy a character). with 7x xp it takes no time to hit 80.
    Well there's a good point. You can buy someone elses character, but can't pay to have your own, which you've spent time to get gear and rating on. That's my point.

    Most of them spent the time to gear, and starting again in quest gear just feeds in to the sentiment from my previous post. The gearing process is too scewed. You start in quest gear and have to farm Rele instead of a lesser set for honour. Anything before WF with BiS trinkets it's kind of moot at this point anyway.

    And since Warmane is so 'conviniently Blizzlike', it's more Blizzlike than buying characters off their store. :) :) :) :) :)

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