1. 5 Days Ago  

    Resto Shaman useful Power Auras setups

    Check if Water Shield is on or off:

    Code:
    Set=Page [email protected]
    Aura[1]=Version:st3.0.0S; gcd:bofalse; b:nu1; anim1:nu1; g:nu0.57254901960784; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Shaman_WaterShield; beginSpin:bofalse; torsion:nu1; r:nu0.40392156862745; Extra:bofalse; y:nu-30; x:nu0; customsoundend:stwaterOff.mp3; customname:st; RoleMeleDps:nu0; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu1; alpha:nu0.30000001192093; aurastext:stWater Shield ON; InstanceBg:nu0; symetrie:nu0; buffname:stWater Shield; spec2:botrue; InactiveDueToState:bofalse; owntex:bofalse; isResting:nu0; duration:nu0; mine:botrue; randomcolor:bofalse; multiids:st59760; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; id:nu1; HideRequest:bofalse; stacksOperator:st>=; realaura:nu1; Active:bofalse; sound:nu0; tooltipCheck:st; threshold:nu50; off:bofalse; PowerType:nu0; GTFO:nu0; textaura:bofalse; stance:nu10; wowtex:bofalse; groupOrSelf:bofalse; strata:stLOW; soundend:nu0; spec1:botrue; InstanceArena:nu0; inParty:nu0; RoleRangeDps:nu0; RoleHealer:nu0; aurastextfont:nu1; RoleTank:nu0; Instance25Man:nu0; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance5ManHeroic:nu0; combat:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; size:nu0.75; Showing:bofalse; UseOldAnimations:bofalse; exact:bofalse; begin:nu3; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; customsound:stwaterOn.mp3; finish:[email protected]
    Aura[2]=Version:st3.0.0S; gcd:bofalse; b:nu0.46274509803922; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\INV_Axe_84; beginSpin:bofalse; torsion:nu1; r:nu0.46666666666667; Extra:bofalse; y:nu-30; x:nu0; customsoundend:stearthlivingOff.mp3; customname:st; RoleMeleDps:nu0; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu5; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu14; alpha:nu0.30000001192093; aurastext:st; InstanceBg:nu0; symetrie:nu0; InactiveDueToState:bofalse; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; randomcolor:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; id:nu2; HideRequest:bofalse; stacksOperator:st=; realaura:nu1; Active:bofalse; sound:nu0; buffname:stEarthliving; tooltipCheck:st; threshold:nu50; off:bofalse; PowerType:nu0; GTFO:nu0; textaura:bofalse; stance:nu10; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; strata:stLOW; soundend:nu0; spec1:botrue; InstanceArena:nu0; inParty:nu0; RoleRangeDps:nu0; RoleHealer:nu0; aurastextfont:nu1; RoleTank:nu0; Instance25Man:nu0; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance5ManHeroic:nu0; combat:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; size:nu0.75999999046326; Showing:bofalse; UseOldAnimations:bofalse; exact:bofalse; begin:nu3; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; customsound:stearthlivingOn.mp3; finish:[email protected]
    Aura[3]=Version:st3.0.0S; gcd:bofalse; b:nu0.14117647058824; anim1:nu1; g:nu0.34117647058824; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:st; beginSpin:bofalse; torsion:nu1; r:nu0.52941176470588; Extra:bofalse; y:nu-30; x:nu0; customsoundend:st; customname:st; RoleMeleDps:nu0; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:botrue; texture:nu1; alpha:nu0.55000001192093; aurastext:st; InstanceBg:nu0; symetrie:nu0; Instance5ManHeroic:nu0; sound:nu0; RoleHealer:nu0; buffname:stEarth Shield ; InactiveDueToState:botrue; owntex:bofalse; isResting:nu0; duration:nu0; mine:botrue; randomcolor:bofalse; multiids:st49284; inVehicle:nu0; speed:nu1; Instance5Man:nu0; anim2:nu0; id:nu3; HideRequest:bofalse; stacksOperator:st>=; realaura:nu1; Active:bofalse; tooltipCheck:st; threshold:nu50; off:bofalse; PowerType:nu0; GTFO:nu0; textaura:bofalse; stance:nu10; spec2:botrue; wowtex:bofalse; groupOrSelf:botrue; strata:stLOW; soundend:nu0; spec1:botrue; InstanceArena:nu0; inParty:nu0; RoleRangeDps:nu0; aurastextfont:nu1; RoleTank:nu0; Instance25Man:nu0; Instance10Man:nu0; customtex:bofalse; PvP:nu0; combat:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; size:nu0.75; Showing:botrue; UseOldAnimations:bofalse; exact:bofalse; begin:nu0; party:botrue; texmode:nu1; inverse:botrue; ismounted:nu0; targetfriend:bofalse; customsound:stearthShieldExpired.mp3; finish:[email protected]
    Check if weapon is imbued with Earthliving:

    Code:
    Version:st3.0.0S; gcd:bofalse; b:nu0.46274509803922; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\INV_Axe_84; beginSpin:bofalse; torsion:nu1; r:nu0.46666666666667; Extra:bofalse; y:nu-30; x:nu0; customsoundend:stearthlivingOff.mp3; customname:st; RoleMeleDps:nu0; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu5; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu14; alpha:nu0.30000001192093; aurastext:st; InstanceBg:nu0; symetrie:nu0; buffname:stEarthliving; InactiveDueToState:bofalse; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; randomcolor:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; id:nu2; HideRequest:bofalse; stacksOperator:st=; realaura:nu1; Active:bofalse; sound:nu0; tooltipCheck:st; threshold:nu50; off:bofalse; PowerType:nu0; GTFO:nu0; textaura:bofalse; stance:nu10; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; strata:stLOW; soundend:nu0; spec1:botrue; InstanceArena:nu0; inParty:nu0; RoleRangeDps:nu0; RoleHealer:nu0; aurastextfont:nu1; RoleTank:nu0; Instance25Man:nu0; Instance10Man:nu0; customtex:bofalse; PvP:nu0; Instance5ManHeroic:nu0; combat:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; size:nu0.75999999046326; Showing:bofalse; UseOldAnimations:bofalse; exact:bofalse; begin:nu3; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; customsound:stearthlivingOn.mp3; finish:nu5
    Check if there's an self-cast Earth Shield active on the raid/party

    Code:
    Version:st3.0.0S; gcd:bofalse; b:nu0.14117647058824; anim1:nu1; g:nu0.34117647058824; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Nature_SkinofEarth; beginSpin:bofalse; torsion:nu1; r:nu0.52941176470588; Extra:bofalse; spec2:botrue; y:nu-30; x:nu0; customsoundend:stearthShieldExpired.mp3; customname:st; RoleMeleDps:nu0; groupany:botrue; isAlive:botrue; timerduration:nu0; Debug:st; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu1; RoleTank:nu0; alpha:nu0.55000001192093; aurastext:st; InstanceBg:nu0; symetrie:nu0; Instance5ManHeroic:nu0; sound:nu0; RoleHealer:nu0; buffname:stEarth Shield; InactiveDueToState:bofalse; owntex:bofalse; isResting:nu0; duration:nu0; mine:botrue; randomcolor:bofalse; multiids:st; inVehicle:nu0; speed:nu1; Instance5Man:nu0; anim2:nu0; id:nu3; HideRequest:bofalse; stacksOperator:st>=; realaura:nu1; Active:bofalse; tooltipCheck:st; threshold:nu50; off:bofalse; PowerType:nu0; GTFO:nu0; textaura:bofalse; stance:nu10; wowtex:bofalse; groupOrSelf:botrue; strata:stLOW; soundend:nu0; spec1:botrue; InstanceArena:nu0; inParty:nu0; RoleRangeDps:nu0; EndSoundPlayed:botrue; aurastextfont:nu1; Instance25Man:nu0; Instance10Man:nu0; customtex:bofalse; PvP:nu0; combat:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; size:nu0.75; Showing:bofalse; UseOldAnimations:bofalse; exact:bofalse; begin:nu0; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:nu0; targetfriend:bofalse; customsound:st; finish:nu5
    Also, I've used TTSMP3 to get the custom sounds for animation start and finish.

    References:
    Wowhead Forums
    Blizzard Forums
    Self-coding
    Edited: 5 Days Ago Reason: Adding a source to config audio files from TTS

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