1) As is the case with most pvp specs, the highest possible damage output is not what you're aiming for. Talents like Improved Kick/Improved Sprint/Throwing Specialization are a must while talents like Precision become utter garbage.
2) 100% armor pen = maybe 300-400 resilience? And probably around 20k hp. You're going to get squished and you won't kill anything that uses any sort of cooldown. Even a shaman with glyphed stoneskin totem can survive your killing spree and that's the worst cooldown that comes on top of my head right now. Please don't.
3) The idea behind this thread was for OP to get some insight on combat PvP. As in proper combat PvP, not ICC entrance shenanigans. I've seen plenty of rogues having fun with killing spree in PvE gear, killing some sholazar 77's that weren't expecting it, but you're the first person I've ever met thinking this is a legit pvp spec and gear setup. From LoD to glad in 1 day. Glyph of Eviscerate and crit cap in pvp? I won't comment on this, I'll let you take a nap and think about what you just wrote.
4) "Don't bother with assa/combat specs, they aren't so good in pvp" youtube.com >> Zaja I - Rank #1 Warlock/Rogue on Arena Tournament
5) Talking about eviscerate glyph and comparing rupture vs evisc spec in PvP is making me sad again. I refuse to comment on this one as well.
Lets keep the threads where people ask for help or an educated opinion somewhat on the subject. Saying "buT bRUh I cOm ouT of ICc and uSE kS, all die!" isn't going to help anybody looking for actual information about combat in PvP. Quite the opposite, people come in all shapes and forms and the dumber ones are going to actually believe what you're saying is true and a legit pvp spec. I'm already having a hard time dodging all the sheath+reckoning paladins in soloq, please don't add full pve rogues on that list.