Why? The Lordareon realm design was a competitive, buffed progressive realm to encourage PvE competition. The realm has been fully progressed for over two years now, and more guilds are killing LoD. ICC has since been repeatedly nerfed heavily to such an extent that min-maxxing and learning how to play the absolute best of your class is no longer required -- the "hardcore" in "hardcore realm" is more like "semi-core" now. Big players still exist, but even among LoD-killing guilds, they're far and few between, as most players just play off of gear. When Sindra's enrage was extended by 30 seconds, like 3 guilds secured their first Sindra HC kill. When Professor lost 5m hp, Prof became a joke boss. When BQL lost 8m hp, she lost being the indicator if a guild is good: now that indicator is if a guild is pulling LoD. When LK's 25 enrage timer was extended to 15 minutes from 13:38 it made it possible for guilds to kill it/start farming. Why didn't you quit when all of these bosses got nerfed? You're not a "hardcore" player if you play here anymore; people just want to feel like they're hardcore and ride this elevated sense of superiority to **** on Icecrown players.