Hi, i am sure this is common knowledge among frostmourne players, but since i have not seen any topic about it, i was wondering if you plan to fix the Heigan bug. Currently there is a spot in the room where you can just stand and avoid boss mechanics completely, basically defeating the whole fun part of the encounter.
Hi, i am sure this is common knowledge among frostmourne players, but since i have not seen any topic about it, i was wondering if you plan to fix the Heigan bug. Currently there is a spot in the room where you can just stand and avoid boss mechanics completely, basically defeating the whole fun part of the encounter.
I agree, BUT, on the other hand there is some bug which causes damage from eruptions EVEN if you visually DO NOT get hit.
Tbh i've done it the normal way with my guild several times, and apart from the pattern being reversed after he teleports back to fight the raid, fight works normally. However too many people exploit the patch of earth near the entrance to the room, maybe just make that area off limits or make that area also be hit by aoe of the room.
Just fix the encounter honestly. Zones are off, lag is high on that fight specifically, pets get oneshot, timer isnt consistent and many times waves hit faster than the should. People standing on the same spot and some of the get hit while others not... Same with saphiron, we were all behind an iceblock and 2 people died just at the same spot that others were still standing on. They nerfed them unintentionally trying to fix those issues and people came complaining so the dmg parts of these fights are still bugged. Fix everyting not a part lol.
Hi, i am sure this is common knowledge among frostmourne players, but since i have not seen any topic about it, i was wondering if you plan to fix the Heigan bug. Currently there is a spot in the room where you can just stand and avoid boss mechanics completely, basically defeating the whole fun part of the encounter.