Title says it all.
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The resets are kinda dealable. Yeh, they suck, but you can kill it the next pull.
Tanks seemingly having 0 dodge because of what feels like a stealth hit buff to Algalon so that he literally never misses, is just dumb. 3 guilds tried 10 man Algalon yesterday who have it on farm, 0 managed to kill it and every time it was tanks just dying in unhealable amounts of times, and/or healers ooming 2 minutes in as you needed 3 to be FULL TIME spamming tanks to keep them alive. Just feels silly now to buff Algalon when you can kill Yogg-0 with kitable adds in phase 3.