1. Because it's 99% of what you do in combat? That would be my guess.
    F*** following boss tactics I guess :D

    I think for a new player its good that there are classes with "boring" rotations or skill prio, this way they can focus on boss mechanics, until they'll get use to them.

    Paladin may not be top1 dps, but he is definitely on top of list. Easy gameplay, many utilities, good survivability, 3 very good specs in pve, 2 very good specs in pvp. I honestly don't know why are You wondering why there are so popular. They are like jacks of all trade and almost master of some.

  2. In raid of 25 i would have hpal and prot pala, ret is no needed so much coz they just lack of dmg and as dps ret palas dont even use helpful spells like salvation or sacrifice.So id rather invite literally every other dps than ret. My main spec is tank and when que in dungs (hc) u can see how much bigger dmg warriors have than rets.Warriors literally kill boss in 7 secs (when i get 3 warrs).When i get 3 ret palas its totally diff story.In raids sometimes i just cant hold aggro as pala tank 6k gs when some rly good fwarr comes,same with some other classes like balance druid.

    In pvp i was watching destro locks winning every competition,similar with some mages too.I dont do often pvp but when i joined arena i got some mage he was full rel glad cloth,but when we started to pvp i was thinkin oh no i got mage we lost.He literally wiped both of enemies with ease by himself i was having my tank gear on,In note that enemy had disc priest and awarr.So shortly in pvp i think best class is destro lock or mage,even enh shamans in 1v1 if u are rly good.

  3. Because it's 99% of what you do in combat? That would be my guess.
    From the good old days of Vanilla, why boring rotations are good


    I've noticed a lot of complaints about paladins lately, with regard to their low dps and limited combat options. But what players are forgetting is the main reason Blizzard programmed Paladins. Paladins were not designed to be hybrid Tanks/Healers, as many claim. Instead, paladins were designed to be played while downloading pornography.

    Paladins have roughly zero combat interaction, thus making them the perfect character to play while downloading massive amounts of hardcore pornography. Simply target a monster, hit "1", and minimize your window. Then sit back and enjoy the amazing girl on girl action.

    Because a Paladin takes about one full minute to kill any monster, you can leisurely browse the erotic and pornographic fruits of the internet without much concern over your Paladin's welfare. After a minute, I go back to WoW, and usually my Paladin is alive and ready to loot the corpse. This is what makes grinding so pleasurable and convenient for me; the ability to simultaneously watch girls have sex with each other and level up at the same time. I doubt any other class has such an elegantly designed system, and I applaud Blizzard for their foresight in crafting a character that I can play with while playing with myself.

    DPS? Who needs it? The quicker I kill something, the less time I have to watch boobies. Combat Interactivity? Overrated. I'd much rather interact with the girls writhing on my computer screen. Yes, a paladin was created for the sole purpose of surviving a fight while you stream hot pornography directly to your computer. That is why we have the high armor class, healing abilities, and the low, low DPS.

    As for PvP, nothing is better than getting into Battlegrounds and soaking up the honor points while I watch girls take their clothes off for money. Only the minimum interaction is necessary for a Paladin to perform, and it is this very quality that I love the most about my Paladin. I doubt Rogues get any time to watch pornography while trying to vanish and rack up combo points, and I bet Shamans haven't seen a single naked breast while figuring out which totem to throw down before choosing which shock they are going to cast next.

    In addition to grinding, we have several defensive options during combat that also allow us the flexibility of downloading pornography. Hammer of Justice allows a quick 6 second glimpse at a naked lady while our opponent is stunned, and Divine Shield allows a leisurely 8 seconds of quality right-hand time. Indeed, Paladins have cornered the market on the pornography during playtime of World of Warcraft gameplay.

    It saddens me that many Paladins do not take advantage of the main functionality of your character, and are in fact lobbying for increased DPS, or more combat options. These are all unnecessary frivolities that would only harm our pornography downloading efficiency. Instead, we should thank the fine programmers at Blizzard for crafting a character that is great to grind with while grinding your loins.

  4. ^ Unironically that. If there's something Classic has taught me, it is the value of being able to write AutoHotkey scripts that kill my opponents whilst I alt-tab to watch pornog… I mean, videos I like.

  5. In raid of 25 i would have hpal and prot pala, ret is no needed so much coz they just lack of dmg and as dps ret palas dont even use helpful spells like salvation or sacrifice.So id rather invite literally every other dps than ret. My main spec is tank and when que in dungs (hc) u can see how much bigger dmg warriors have than rets.Warriors literally kill boss in 7 secs (when i get 3 warrs).When i get 3 ret palas its totally diff story.In raids sometimes i just cant hold aggro as pala tank 6k gs when some rly good fwarr comes,same with some other classes like balance druid.

    In pvp i was watching destro locks winning every competition,similar with some mages too.I dont do often pvp but when i joined arena i got some mage he was full rel glad cloth,but when we started to pvp i was thinkin oh no i got mage we lost.He literally wiped both of enemies with ease by himself i was having my tank gear on,In note that enemy had disc priest and awarr.So shortly in pvp i think best class is destro lock or mage,even enh shamans in 1v1 if u are rly good.
    You are very very specific, 3 warriors are good cause 7 s to kill boss, diff story for 3 palas.

    Meanwhile in end-game gear they average dps varry near 10%. In low gear, paladins are usually even better, cause wars are highly dependant on ARP stat. Also their rage generation sucks in low gear, so they can't spam skills. Aggro is connected with dps, but its not the only circumstance.

    So while paladins have great buffs, super utility skills, possibility to respec to tank/heal when needed, this really small lack of dps compared to end game wars seems like nothing. Thats why You will always see more paladins than wars.

    To the people complaning about leveling a paladin - even on low lvl, Your active skills are: judgment, consecration, exorcism. Later crusader strike and hammer of wrath. Next one is divine storm. You have cool holy wrath to fight undead as well. If You need it, use heal or bubble. Change the seal or judgment when needed.

    How about Mage? frostbolt, frostbolt, frostbolt, nova, frostbolt, frostbolt, blast. Hunter? Serpent, aimed, arcane. At 60 add chimera to this. Warrior is so diverse while leveling, charge, bloodthirst, whirlwind - if You are lucky, You can add Slam oraz HS meanwhile, or rend + overpower in arms. Enha sham have hardly any offensive skills others than shocks, and he is meele - stormstrike is first one. Druid aint even better, wrath+starfire. Or mangle + bite, rake if You feel like it. Lets be honest, most of the classes are simple as hell when we are leveling them. If You wanna use full potential of Your class, go for pvp or endgame raiding. Paladins are awesome with every spec, the amount of ppl that plays them just proves it.

  6. well my thinkin bout palas are this

    prot pala is best tanking spec

    ret is medium i did much more dmg with awarr or balance druid even with 1,5k gs,also i had enha shaman he was doin more dmg also so ill put rets on medium

    hpal **** idk why all think they are best healing spec but ok i tryed him had 5,5k gs and it is very hard to heal i mean srsly why u even play that spec i did every healing spec so my sorting goes like this (rsham,rdruid,hpriest,disc,hpal) people say they are best tank healers,well i think thats not so true shamans earth shield is good everytime when tanks gets dmged and just use chain heal to heal tank and every other damaged member near him.Same with hpriest use bubble after that cast prayer of mending so when he gets dmg he is healed very good and applys on him 10% dmg reduct if got critical.

  7. this again

    Yes, prot pala is good, its great overall being MT/OT or anything, though raid will succeed without prot pala too, it's not like other tanks are much worse(some are arguably even better).

    Ret is top tier dps, it's like 7th if you put all specs in line from single target top dps, provides Replenishment, their Hands, buffs and Auras + Aura Mastery. Most 10 mans will want one. All 25man will want 2 Retri palas, so every raid has 2 spots for them. Raid build will overshadow "personal dps" in pretty much any scenario.

    Holy is great in a role hes is supposed to do. 10 man raids have 2 healers, one example: Holy pala + something, usually tank heal(hpala) + AoE heal(any other). 25 man raids will have 3-5 healers. When have you seen 5 resto shamans in a raid, despite them being able to fill both "tank healing" and "aoe healing"? Never, because each healer has his specific thing they do and compliment each other, elevating raid to top possible strength.

    There is a bigger picture, not just "this spec is low dps, it's crap", that's not how raids work. All paladin specs in PvE are top notch, wanted and played, that's why there are lots of them, only downside is that there are lots of them who don't know what they are doing, going around and saying things like "lol ******in pala 4 buttons eloel".
    Edited: September 7, 2020

  8. thats the prob pala tanks using they support ability like hand of sacrifice,divine sacrifice etc.As ret or holy pala u wont see that i never saw in raid that someone using hand of sacrifice to save tank or salv if tank losing aggro.so its better to have 2 rets in raid 25 only bcz of buffs nothin else i mean i did try lot of dps classes and other classes do more dmg but dont have so much helpful spells,on the other side not even single one of ret pally would use some helpful spell when in combat.if they know when to use just hand of sacrifice on tank or member afflicted by smth i would have every mdps pala no doubt,But like this its better to have awarr,uh dk,also enh shaman they rly do so much dmg and can contribute to raid so much.As heal in 10 raid imagine having 2rsham or 1 rsham 1 rdruid. Also did that and achieve much better than 1 hpala and any aoe healer.


    yo ur dude that was raging at me bout frost tank.I got 1 question is better to have avoidance and will of necropolis or improved icy talons for whole raid?

  9. Well, if you plan to do some "endgame" raiding and stuff, palas who dont use Hands and aura mastery will not be invited/get kicked/leave guild because why would I take him if he cant do his job?

    About DK tank, depends on what you want to do. If it's 10 mans you get both, WotN+icy talons aura. If it's 25mans you get WotN and extra stuff in UH tree instead of going deep into frost for icy talons. That's pretty much guaranteed you will have Frost dk dps in 25man, especially since it's been some time since server lag was fixed and Frost DK are taking back their place as one of top dps specs in game.

  10. ye tru so ill just stick with necropolis.wait aura mastery is that talent that is in holy spec? if it is idk why would i use it as ret anyways it only improves auras and agaist silence idk how is that much useful.auras arent that much strong.
    Edited: September 7, 2020

  11. Auras may seem weak at first glance, but basic 130 resistance provides 10% resisted damage minimum. With aura mastery active you get 260 resistance for 6 seconds for 20% resisted damage minimum. Both cases have pretty high chances to resist more damage, those % are guaranteed minimum resisted. So if you time it right you can get very high damage reduction on whole raid - think fire orb BPC, marrowgar flames on spiked ppl, sindra halion shadow or even outside, save on bad transition on LK when ppl have to run trough that Winter or whatever, first infest after transition, inside Frostmourne, vile spirits soaking, etc. Very useful and pretty much any retri is required to have this for raiding.

  12. wouldnt divine sacrifice be better?

  13. There is not enough talent points to cover Retri spec cruicial things for dps and get that. You'd have to sacrifice 12 Talent points on irrelevant things to get it. No way that's worth it.

    This is "usual" best retri spec https://wotlkdb.com/?talent#sVVzZVZVfbtbIuhdIfsu:o0Gm
    You can take 2 points from "Pursuit of Justice" in retri tree when you are real good with positioning/mechanics in raids and put it in "Improved lay on Hands" in holy tree - for that nice reduction on tank. Maybe "Vindication" can work too, depending on your raid team(usually that reduction is feral tanks or warrior dps job) That's pretty much all the variation of retri spec. Going for divine Sacrifice will end up as some abomination sub-par spec for CD that is legit worse than aura Mastery on situations where raid-wide damage is concerned.
    Edited: September 7, 2020

  14. hpal **** idk why all think they are best healing spec but ok i tryed him had 5,5k gs and it is very hard to heal i mean srsly why u even play that spec i did every healing spec so my sorting goes like this (rsham,rdruid,hpriest,disc,hpal) people say they are best tank healers,well i think thats not so true shamans earth shield is good everytime when tanks gets dmged and just use chain heal to heal tank and every other damaged member near him.Same with hpriest use bubble after that cast prayer of mending so when he gets dmg he is healed very good and applys on him 10% dmg reduct if got critical.
    uhh I have had every healer at BiS gear, I healed LoD many many times with each of them and Holy Paladins are insanely powerfull, I recon you never seen a good holy paladin as they outheal every class even on fights like PP and BQL, A good disc will also allways be top on absorbs on almost every boss (get Skada addon instead of Recount to get correct information about heals).
    If you go on pure healing output the list goes like this - Holy Priest - Holy Paladin - Resto Shaman - Resto Druid - Disc Priest, that's very different from your sorting but you don't necessarily want a Holy Priest rather then Disc on Lich King for example.
    Shamans can heal just about the same as Holy Paladins on tanks but they OOM in a minute if they spam Healing wave, Holy Paladins are made to spam Holy Lights and keep their mana stable, Holy Paladins also have Beacon of Light so they can raid heal while also keeping tanks constantly healed, Glyph of Holy Light is also a very powerfull AoE heal when you get geared.
    I'll tell you something 90% of Holy Paladins do wrong though, They all stack INT and don't melee the boss for mana regeneration, If you melee the boss and make a mouseover macro you can get a lot more haste instead and still keep your mana stable, and thus increasing your healing by a lot. My Holy Paladin has 1236 haste and I still gem half my gear with INT.

  15. Because most of the people want big dmg and press 3 buttons = retri paladin

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