It all depends on the level of inflation. If players can use gold to transmog any item, not just a high itemlevel, it will already make their pockets much easier. You transmogrify blue, then t9, then craft, then all three t10s in succession, each time spending gold, taking it out of circulation. You can completely change your appearance again for another, spending thousands of gold on it without noticing.
But that's not all, because everything is interconnected. The player wants bags, and he need more gold, so he is trying to earn it, for example, starting to farm ore and selling it at auction, thereby creating competition and reducing the price of goods - and therefore the amount of gold generated for all players.
If each player gets the opportunity to buy an additional third profession for a character, this will increase competition at the auction, which means it will again reduce the prices and amount of gold received. Low competition allows prices to go up, thereby producing more gold.
As for bots, this is the situation on all freeshards. Bots are busy buying cheap goods, which are then resold for much more. What for? It is clear that not for the sake of the opportunity to become a millionaire. Gold obtained in this way, in most cases, is sold on third-party sites for real money, thereby increasing inflation and harming the economy of the server.