1. GM hosted Deathmatch Event

    Problem: The spawn location is so high up it causes warlocks pets to despawn every single time we resurrect and drop down. It makes the event virtually impossible to play when every respawn demands a 5 second hard summon in a pvp FFA environment where time is everything.

    Solution: Lower the spawn location by roughly 40 yards so warlocks pets don't get far enough away to despawn.

    Thanks,

    Ingurgitate

  2. Hisue said that developers are already notified about it.
    Better solution will be - instead falling and being vulnerable to close enemy dots just to get teleported on the ground along with your pet after the stun expires

  3. Oh cool. Thanks for the update / fix.

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