tried switching gears to sacrifice crit stats and adjusting gems to balance the resil, but turns out not worth fun compared the current one, because sure u'll be more tanky vs some melee classes, but u'll lose more significant pressure that it already is against classes with heals, plus warriors can delete u faster if u stack avoidance too much which ironic since the build is suposed to be anti-warrior class.
so i switch back to a more practical build with 1143 resil, 20% parry chance (using swordshattering 4% parry instead of fallen crusader) the rest focus goes to str/ap. that way i can still be tanky enough, and deal enough pressure at the same time. ppl hate hybrid builds in duels regardless tho, kekw.
its just fun when clueless horde tries to gank me while im gathering in this build, thinking i was just some random blood tank pve player, lol