Working Instances - Updated and Comprehensive List
So, after a few frustrating days and noticing that the previous list has become outdated and flooded with comments, I've decided to make a new list of what is accessible and what isn't. I would like some blue posts on the ETA of these instances. There also needs to be some clarification as to why they''re closed, the current consensus on global is that "Molten just wants us to pay them money for items from there" Clearly that isn't doing the community any favors and the Molten team needs to get on that asap before it turns into a problem.
As I only have characters on Sargeras, I would welcome any help in constructing this list.
General Rules of the thread
1. Posts must be bumps (Until stickied) or constructive to the list. Posting "Hurdur u gaise wine too much go tu retayl" Isn't going to help anyone and just makes you look like a fool.
2. If an instance works, go into detail, what bosses work and whatnot.
Classic Dungeons
Deadmines - Yes (Sarg)
Shadowfang Keep - Yes (Sarg)
Stockades - Yes
Ragefire Chasm - Yes
Razorfen Kraul - No
Wailing Caverns - Yes
Blackfathom Deeps - Yes
Scarlet Monastery - None of them
Zul`Farrak - No
Sunken Temple - No
Gnomeregan - Yes
Razorfen Downs - No
Uldaman - No
Scholomance - No
Stratholme - No
Maradoun - No
Blackrock Depths - No
Blackrock Spire - No
Dire Maul - No
Classic Raids
Blackwing Lair - No
Molten Core - No
Ahn`Qiraj Ruins - No
Ahn`Qiraj Temple - No
Burning Crusade Dungeons (Including Heroics)
Hellfire Ramparts - No
The Blood Furnace - No
The Slave Pens - No
Underbog - No
Mana Tombs - No
The Escape from Durnholde - No
Sethekk Halls - No
Shadow Labyrinth - No
Opening of the Dark Portal - No
The Steamvault - No
The Shattered Halls - No
The Mechanar - No
The Botanica - No
The Arcatraz - No
Magister`s Terrace - No
Auchenai Crypts - No
Burning Crusade Raids
Karazhan - No
Gruul`s Lair - No
Magtheridon`s Lair - No
Serpentshrine Caverns - No
The Battle for Mount Hyjal - No
Tempest Keep - No
The Black Temple - No
Sunwell Plateau - No
Wrath of the Lich King Dungeons (Including Heroics)
Utgarde Keep - No
The Nexus - No
The Culling of Stratholme - No
Azjol Nerub - No
Ahn`Kahet: The Old Kingdom - Yes (Sarg/Nelth)
Drak`Tharon Keep - No
The Violet Hold - Yes
Gundrak - No
Halls of Stone - No
Halls of Lightning - Yes (Sarg/Nelth)
Oculus - No
Utgarde Pinnacle - No
Trial of the Champion - No
Forge of Souls - No
Pit of Saron - No
Halls of Reflection - No
Wrath of the Lich King Raids (10 and 20 man)
Obsidian Sanctum - No
Naxxramas - No
The Eye of Eternity - No
Ulduar - No
Trial of the Crusader - No
Icecrown Citadel - No
Ruby Sanctum - Yes
Cataclysm Dungeons (Including Heroics)
Blackrock Caverns - No
Throne of the Tides - No
The Stonecore - Yes
The Vortex Pinnacle - Yes
Grim Batol - Yes
Halls of Origination - Yes
Lost City of the Tol`Vir - Yes
Deadmines - Yes (Sarg/Nelth)
Shadowfang Keep - Yes (Sarg/Nelth)
Zul Aman - Yes
Zul Gurub - Yes
Hour of Twilight - No
Well of Eternity - No
End Time - No
Cataclysm Raids
Blackwing Descent - Yes
Bastion of Twilight - Yes
Throne of the Four Winds - No
Firelands - Yes
Dragon Soul - No