Originally Posted by zulizin
4 Piece t10 Slam proc (2 stacks)
1 stack
Version:st3.0.0E; gcd:bofalse; b:nu0.51764705882353; anim1:nu1; g:nu0; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Warrior_Bloodsurge; size:nu1.2099999189377; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:botrue; textaura:bofalse; sound:nu28; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu2; inParty:nu0; HideRequest:botrue; Active:botrue; aurastextfont:nu1; buffname:stSlam!; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
2nd stack
Version:st3.0.0E; gcd:bofalse; b:nu0.92156862745098; anim1:nu1; g:nu0.45098039215686; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Warrior_Bloodsurge; size:nu2.0299999713898; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu2; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu1; inParty:nu0; HideRequest:botrue; Active:botrue; aurastextfont:nu1; buffname:stSlam!; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1