Death of PvE = Death if the Server
Been playing with "Molten" or whatever you may call it for years. When i first started, PVE was ok, not great but alright. As time went on, its became worse and PvP seems to be getting more attention. Nowadays, PvE is practically dead, spending hours (4+ at times) with no random groups. One or two days ok, but for weeks on end. PVE is DEAD, and this is why. The instances don't really work, and if you try leveling just doing dungeons ( which is alot of fun ), your out of luck. Even after you hit 85+ the instances are so bugged its like you must be a 90 god to even try a non-herioc 85-89 instance. I know money needs to be made, cool, but the basics of game play are lacking. Classes are bugged and not getting fixed for over a year..... Lower insatnces don't exsist or are screwed up beyond playability. Families and groups from real life don't really want to pvp as groups but do want to run instances and raids. Thats where the money comes from or would if the game was properly done. Having nothing but pvp breeds animosity and more discord over time. No parent wants to spend money on a game, when you have true jackasses running rampaging across the realm. I see a very bad future ahead for the over-all general game if things don't change.