Originally Posted by
Sylaez
I'm glad I got your attention and we are on the same page. This is an issue effecting everybody. Just for the record I am using Quartz's MS indicator which gives you an idea of the current MS while you cast a spell for example, in my opinion it is much more accurate than the blizzards built in tool(green/yellow/red) ms which is not updated each second. So Quartz is constantly indicating something between 180-260 ms at server peak time - sometimes spiking up to 500. After a server crash, while people are still logging and server is relatively unpopulated I get like 42-62 real time MS showed by Quartz. So following a common logic it has Everything to do with population and player cap.
Could we get a staff response on this matter?