Hey,well i have a DK level 65.
I was wondering, is DK op class when known to play it?
And what the highest ratings that it get in (2v2 with SP/UDK) (2v2 with HPALL/UDK) and (3v3 - UDK/ HPAL - WARR)
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Hey,well i have a DK level 65.
I was wondering, is DK op class when known to play it?
And what the highest ratings that it get in (2v2 with SP/UDK) (2v2 with HPALL/UDK) and (3v3 - UDK/ HPAL - WARR)
Depends on Expansion.
Wrath, UHDK is OP and runs best with a healer or an Spriest in 2v2, and TSG in 3v3.
Cata, UHDK is strong and plays best with a Ret Paladin or a Rshaman in 2v2, and PHDK, Vanguards, Shadowcleave in 3v3.
MOP, DK Sucks dick... Can still be played but unless you run double DPS (Warr/DK, Hunter/DK, Boomkin/DK) in 2v2, or TreeHD/ChiHD, Shadowcleave you might struggle.
You forgot that in wrath all specs work for pvp in arenas,frost has strongest burst than unholy dipping 2x frost strikes with that thassarian(forgot the name) crits like 6k-9k with full burst + HC great for cc.
Blood with arp bis heroics,sm is kinda king of 1v1.
So yeah... dk all specs work for pvp,depend on the player how he/she use it.
well,guys i was asking the ratings(numbers) is it possible to achieve at least r2? :P
Dk pala wont lose to double dps but with any other healer comps like rogue/sp or dp sp/mage or Ret hunt can be hard.
Any dk comp will struggle to war/pala. Current r1 on rag plays ALOT and theres not much warrior palas playing. U should do what they do and dodge the war palas if u wanna go high :p
Ok so let me give you an example: i own you at skill,i play dk/hpala and you play your comp fdudu/disc well,we all know that fdudu/disc is semi god comp(for real,don't argue,is super op) arenas are far for being 100% "skill" i am not saying you dont need that,but you need other stuffs like tactics,syncronization with your partner(maybe voice talking)experience with him and many more which i wont mention for now.
That team will easy stomp me if i dont know when to switch targets,or the DUDU will have super tactic cycloning me priest mana burns,then priest fears me and again mana burn,of course i can avoid that,but mentioning not all players do the same because player makes the class not class the player.
Just an example not to say who is better or anything judging.
Now about mm/ret they are very hard and can win you if you do 2-3 mistakes,like avoiding the trap,because they will try to trap arrow(hunter spell ice trap) your pala and fck on you,killing you in less tha 6 seconds. You better take trap so pala instant dispells it.
A yes and beating warr/hpala as dk+hpala you must have some luck,because is to hard even after 10 minutes or more warr still wins because higher dmg on single target and mortal strike -50% healz LOL fcking cant be dispelled.
Not always,what you do if hpala plays smarter than you think and never gets in HC? Remeber all abilities that he uses to heal are 40 yard range,+the talent for hammers of wisdom and light,while HC is only 10 yard range....
Another important think is that warr can pop strong deffensive cooldowns like that shield wall or something to parry your attacks
That's why vision helps here hpala can sense what you gonna do he juat puts ss on warr and runs away so you dont catch both in HC.
Now running for pala to cc him and catching warrior and losing seconds,is not a good idea best option is to catch them at 10 yard minimum. Otherwise its not so effective.
Ok. trinket has 2min cd. hc has 1min cd. War pal can just rotate their cd's and gg. Warrior will never die nor will pala if pala is using 1.3k+ resil. War pala will win 80% of the time. Can easily be a draw also. Zedar had some success with frost dk pala but when went vs good war palas he was losing more than winning... and its ****ing zedar, best frost dk in wotlk. Also thanks to sacred cleansing up to 3 out of every 10 hoj/hungering will be resisted