Frame rates drops on my laptop since a few days ago (BGs with lots of casts)
EDIT: I am now extremely confident that this has something to do with the effect Deathwing and Ragnaros update 3 days ago has had on skill graphics, not sure how or why though.
Since a few days ago, I have totally unplayable frame rates in big fights in bgs on my laptop... this has NEVER happened before.
I believe this has something to do with spell effects since I see them WAY past farclip distance and with far more detail than I used to.
E.G. In EoTS i clearly see: Chain lightning, arcane missiles, recklessness, boneshield, shadowmourne swirls etc which happen on the other side of the map, they are all WAY more visible from WAY further away now.
In battlegrounds there appears to be (almost) no limit to how far I can see them from... I also see players from a crazy distance in BGs... unlike in world. I no longer get the "disappearing" channel effects... infact I see them from totally stupid distances away despite everything being on ultra low.
No problems on my PC.
There is no random **** running in the background on my system, I have total control over anything running on it. I am not overheating. Addons are not to blame.
Laptop is an i7-2640M with HD3000 onboard graphics. (yea, old and crap, but never had any issues before.)
I can hardly fall under 60fps (vsync cap) in SW/Elwynn etc, but the moment a lot of casts start flying I get my frame rate nuked, I'm seeing drops to 2-3fps in AV when everyone is casting, (short jerky drops before recovering to 40-50fps only to drop again, seemingly depending on amount of casts flying around) I only had the game feel like this on my laptop in 120vs120 orgrimar raid before!
I have everything on low (I actually like the clarity, I even play low graphics, except view distance, on a beast of a pc)
I have tried to set farclip to minimum, but it has no meaningful effect in bgs, so i raised it a little. I can still see all spells as if I have near infinite farclip regardless of farclip setting.
Edited some cvars ingame and my Config.wtf is below (some stuff removed due to irrelevance).
SET hwDetect "0"
SET gxRefresh "60"
SET gxMultisampleQuality "0.000000"
SET videoOptionsVersion "3"
SET Gamma "1.000000"
SET showToolsUI "1"
SET Sound_OutputDriverName "System Default"
SET farclip "397"
SET gxResolution "1600x900"
SET Sound_EnableAmbience "0"
SET Sound_EnableMusic "0"
SET Sound_EnableDSPEffects "0"
SET particleDensity "0.10000000149012"
SET environmentDetail "0.75"
SET weatherDensity "0"
SET ffxGlow "0"
SET ffxDeath "0"
SET groundEffectDist "1"
SET ffxSpecial "0"
SET SkyCloudLOD "1"
SET textureFilteringMode "0"
SET Sound_MasterVolume "1"
SET Sound_SFXVolume "1"
SET baseMip "1"
SET Sound_EnableErrorSpeech "0"
SET timingTestError "0"
SET Sound_EnableSFX "0"
SET Sound_EnableEmoteSounds "0"
SET Sound_EnablePetSounds "0"
SET gxFixLag "0"
SET lastCharacterIndex "1"
SET spellEffectLevel "1"
SET timingMethod "2"
SET showfootprints "0"
SET projectedTextures "1"
SET shadowLOD "0"
SET ffx "0"
SET showfootprintparticles "0"
Note: I have tried projected textures off, it makes no meaningful difference, besides I always played with it on before without issues.
Any help appreciated, but if you are telling me to install any program, please explain how it supposedly achieves an improvement, I am interested in driver level DX modifications but not in these "all in one speed up all your games" things, unless there is a technical explanation to back up why it should actually help me.
I think the key to this is nerfing the hell out of distance at which spells are visible, and the quality of the visible spells which seem to be too high.
To be honest, I would be happy to REMOVE chain lightning/sm swirls/etc etc visibility completely via some driver level hack, I do not care about seeing all that crap, I know what is going on without it, it just gets in the way.