Is the Cut of the Enrage Timer (Air Phase) on Razorscale a Bug or is it Part of the Buff?
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Is the Cut of the Enrage Timer (Air Phase) on Razorscale a Bug or is it Part of the Buff?
Have not done 25 man this week yet, but 10 man is definitely much lower than it was last week.
still that add dmg is quite much for these ads... With two healers we had quite a problem and three are overkill, we cleared it before the hard buff and it was easy just as razorscale should be but now if even one add goes to the raid=gg they buffed their dmg by a lot
You mean "boss get enrage with 60% hp" because boosted Elite + HP boss
The difficulty of the Razorscale adds has been adjusted in today's update and is now live on the realms.
I think it should be 3 groundings at least
Reasons :
1. not every guild has Naxx 25 bis toons
2. Re-think on the fact hat "if you are bis for raid, it is meant to be bit easy for you than others". So please don't assess the buffs depending upon fully bis toons raiding.
And yes, Razorscale adds health and damage are issue for most players because of above reasons.
I mean guilds that are raiding 2 days a week are having decent progress.. the fights really are fine and fun unless you're looking to pug them, retail Ulduar except for some bosses actually felt harder to me, this could be due to the lack of experience on raids though.
If anything the hardmodes are maybe a bit overtuned but I'm sure with another 1-2 resets of gear the DPS requirements of those are managable as well, I think it's awesome we get to progress for more than 2 weeks on a tier for once, haven't really had to do that for years and it's refreshing.
as much as people have claimed otherwise Naxxramas and post nerf OS+3D on Lordaeron was a joke, but Ulduar FeelsGoodMan
Pre - nerf kill. 3sec left ezlife, stop whining stop nerfing.
http://www.youtube.com/watch?v=6pb-PQFwwWM