Mob / Pet Pathfinding leaves much to be desired
I played Lordaeron many months ago as a dwarf hunter and don't recall mob pathfinding being much of a problem.
Now, however, while leveling an orc hunter, my pet constantly becomes stuck on (or below) the floor, on a pebble, or any insignificant barrier. It takes a dozen times longer for the pet catch up to my position, as it will run a marathon to avoid minor puddles (making Blackfathom Deeps pretty much the worst thing since modern art.) He won't even make an attempt to run into/out of water to attack a mob. Soloing should not be a problem but when your pet is a worse companion than a cement mixer it makes things pretty difficult.
Has this issue been brought to light? Any say on when it might be improved?