Sacred cleansing, was bugged in the past :(
http://www.arenajunkies.com/topic/95...fective-is-it/
So first, you guys are like "sacred cleansing" is not balance omg omg can't play against that ****
Before AT make the custom patch that removed completely the sacred cleansing, that talent was bugged, you could resist every spells in the game
But no one reported the bug from that talent
In reality, you can't resist everything, you can resist only spells with the same name debuffs on your enemies, such as frostbolt, shadowbolt with dlock talent (shadowbolt from afflilock can't be resisted)
Spells that do direct damage but applying no debuffs can't be resisted, same apply for purge, that's why sacred cleansing was op
Exemple of spell that can't be resisted :
Purge, Lava Burst, Bolt, Wrath, shadowbolt, incinerate, holy shock, icelance (it apply a debuff but not same name), smite, starfire
Exemple of spell that can be resisted :
Sheep, hex, clone, fear, nova, frostbolt, immolate, corruption, HoJ, etc...
The sacred cleansing is probably bugged on others realms, and should be fixed asap)
With that bug : you can't kill a target with sacred cleansing, well you can but lot of chance to get resisted
Without that bug : you can finally kill someone with sacred cleansing
Crying on sacred cleansing is funny, but you can easily counter it if you are actually a good player, like not doting your enemy for 0 reason and wait for an opportunity to cross cc
There is a lot of talent that are broken in this game, such as frostbite, nightfall, desecration, wild quiver, the art of war, current cheat death, ruthlessness (60% but still rng), improved water shield / tidal force (rng talent), lightning overload, sudden death
Now, with patch 3.3.5b, ret have infinity mana, druid can't get barkskin dispellable (nerf burst comp such as rmp), damage from frost dk is constant, and this is broken, it should be like sub rogue, playing around pillar waiting procs/full runic power/hungering cold
Cheat death is now a dispersion, well, it's actually better than dispersion since it's healing you, rogue can wear way lower resilience
The only good changes is the cloak 100% because it was needed, but others are not, sacred cleansing should get FIXED but NOT removed
Change for the fury warr/holy priest wasn't needed, these spec can't work in pvp, or if you change them too much they will be overpowered and i don't think it's the solution
Here i'm talking about the 3v3 ladder