Wotlk blizzlike content and trinity core mechanics.
As many of you must have noted it has been almost three years since molten was reestablished and converted into warmane. However, what is bothering is recustomized game mechanics which can be effortlessly noticed even after a short in game experience on any of wotlk realms. I've almost completely stopped playing and left the server for a while due to these custom mechanics which are on the website announced as blizzlike. Having become inquisitive I made an in-game ticket with the following question : why are game mechanics announced as blizzlike while they are "rewritten" customly ?
The answer was absolutely striking.
Here you see a screenshot with the response
http://s000.tinyupload.com/index.php...00721834969556
At this point many of you might be wondering what is the purpose of this topic on forum. Let me clarify, game mechanics cannot be directly rewritten (that's why we had so called database swap), the one and ultimate possibility to change game mechanics is swapping the core or establishing a new realm on a new base. What is the problem, is that rewriting game mechanics by rewritting singular spells and abilities leads pretty much nowhere. Therefore my question is, are we going to have a core swap to make mechanics blizzlike and not custom? or at leas if somebody could clarify the information about blizzlike server on the website which might me misleading and confusing for many of the players who are seeking for a "blizz-clone" server.
Thank you for your answer.