AFK timers for Battlegrounds
After a couple minutes of non-activity player goes AFK, if that player is in any kind of a battleground, including Wintergrasp they will be teleported out. It happens less than before but I still see people AFK in battlegrounds, not to mention Wintergrasp. Honestly I never spend a lot of time in queue for battlegrounds, one minute maximum on Lordaeron. Although players AFKing in a battleground is not affecting the team very well, they have the disadvantage which maybe that one player would change. That player should not be rewarded with honor but he still is. Especially in Wintergrasp when 20 people join and AFK in the fortress, by doing so the opposite race may get Tenacity, one or more stacks which might make the defending race lose the battle, and again they are rewarded for nothing. Reducing the kick timer to 1 - 2 minutes would change that and make it better. I would recommend 1 minute for Wintergrasp and 2 minutes maximum for battlegrounds. If a player which is trying to avoid the AFK kick in a Wintergrasp and doesn't move for 1 minute will get teleported to Icecrown, able to enter again if he/she changes his/her mind. Battlegrounds usually don't last long, if a player joins he/she is there to play and be active during that one in particular. So if in any case a player has to AFK for a minute or two, for example if he/she has to open his/her door or something, they still have time to get back, although it would make less people want to AFK during battlegrounds. Also the "report player away" system probably doesn't work, so making it work would help the PvP activity by a lot. Good luck :)