Why are Enemy Nameplates STILL too low(covering up most of the mob)???
Is this not a simple thing that can be fixed? As a coder I feel like it should be. I mean, there would be a line of code that says "Draw the nameplate at this position on the screen". That position would be some equation based on the mobs 3D position of the world(so that it could take that information and display it in a 2D setting.) So why cant the Y value of where it is placed just be decreased so that they show up a little higher? I don't think we should have to feel forced into downloading an addon like Tidy Plates to fix this.