Weapon specializations (Racial)
Hi
I was reading the 2.3.0 patch notes over on wowwiki and noticed some changes were made to the racial weapon specializations in patch 2.3.0, the racial should provide 1% crit and not 5 expertise.
As we're essentially on patch 2.4.3 with everything (itemization/quests/talents etc.) besides available raids and PvP items shouldn't this be implemented on Outland/Medivh?
I play a human rogue and in all the 2.4.3 pve guides and theorycrafting they always take into account the human expertise racial in expertise-cap calculations, as well as I don't seem to find any bugreports on the topic, so I suddenly became unsure.
Am I wrong or should I open a bugreport?
Source: http://wowwiki.wikia.com/wiki/Sword_...(human_racial)