Suggestions for Lordaeron low-level PvE.
Hello everyone, i want to bring some suggestions about low-level dungeon activity on Lordaeron.
I used to play Lordaeron from start, and it was great, because most of people were lowies there wasn't any problem with finding group for quests or dungeon run. But i haven't been playing WoW for a half of year so when i came back few days ago and decided to make a new character i met some differencies.
First of all it's very hard to find low-level dungeon group, especially for unpopular dungeons, like BFD, and in contempt of common opinon that it's because unactive RDF, i can see the problem in possibility to boost lowies through the dungeon. If i trying to make a group, my guildmates, or even random guys from global chat whisper me: "hey, stop spamming, i can boost you". And if i'm being like "I have 72 lvl pala there and can boost myself by dualboxing. I just don't want to", they claim me stupid.
Second problem is connected with first. There's too much twinks at 10s, 20s, 30s BGs, which make a great problem for people who just started to play on Lordaeron to start PvP. If you don't have high-level character and plenty of gold it will be very hard to make same gears/enchants.
So generally i think, that restricting level gap between party members entering the low-level dungeon can solve this.
There's idea: using RDF every dungeon have level boundaries, you can't join the queue if you have higher level. Why don't just apply this boundaries for players who enter dungeon as group? This will make people run through the dungeons by themselves, providing more PvE activity and make much more difficult to become BG pwner even it's your second character. For sure, there shouldn't be restrictions for soloing dungeons for high-levels, because if you are 80, you may need farm some Xmogs or greens for disenchant from low dungeons. The only problem can be with people a bit higher, than allowable level, who skipped dungeon while leveling, but still would like to get some items and make some quests there. So we can make boundaries a bit wider, for example for 5 more levels. This will allow those players to join other groups, if they don't want to be boosted.
For example. The Deadmines are for 15-24 level, if you 30 and higher, you will not be able to enter dungeon while being in group with at least 1 player with level range 15-29. But you can enter it without group even if you are 80. I guess this restrictions should be added to every dungeons except high-end classic and BC content, because raid instances are very difficult, but gear from it is worse than Outland/Nortrend quest reward items.
So let me resume:
1) No restrictions by level for solo entering dungeons.
2) Entering 15-70 level non-raid dungeons as group should be restricted by suggested level for that instance.