One thing I noticed, just while running dungeons, is that steady shot would stop casting if I switch target. So while I start casting steady shot on one person, if I switch target, while casting, it'll cancel the cast and not shoot at all. I do this because mobs are killed so fast, but it's rather inconvenient that I can't get that final shot before they die. I'm assuming it's bugged, and just wondering if anyone can add input.