Not sure what to do at this point.
I tried this already:
/run local f = CreateFrame("frame",nil, UIParent); f:SetScript("OnUpdate", CombatLogClearEntries);
Then it works for another 10 seconds and the combat log bugs out again.
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Not sure what to do at this point.
I tried this already:
/run local f = CreateFrame("frame",nil, UIParent); f:SetScript("OnUpdate", CombatLogClearEntries);
Then it works for another 10 seconds and the combat log bugs out again.
Upon entering your first BG of he day, type:
Then type in the macroQuote:
/reload
This seems to permanently fix the Combat Log, at least for me. The /reload before makes sure everything is in good order before starting to clear the log.Quote:
/run local f = CreateFrame("FRAME"); f:SetScript("OnUpdate", CombatLogClearEntries)
Else report this to the bugtracker, though there's probably already a bugreport on the subject.