Combat table coverage/unhittable/uncrushable
I've read some posts on forums where people discuss that tanks should have all their mitigation: miss, dodge, parry and block add up to 102.5% in order to never receive an ordinary hit from a boss. In tbc this was done to eliminate crushing blows (which were removed in wotlk). In cata I remember reforging a ton into mastery in order to get block rating high enough to reach 102.5% and never receive a normal hit. But in wrath everyone talks about 420 defense cap and then just gems full stamina. I've never seen anyone talk about becoming unhittable in wotlk. Why is that? Is it a bad strategy? Do bosses hit too weak in wotlk or are tanks so op that they can afford to get hit all they want?