Why did you remove it? It's intended in game.
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Why did you remove it? It's intended in game.
No reply?
Ban on the discord for asking this because it's not asked on the forums, then don't reply when it's asked on the forums.
Okay,
Care to explain?
How do you know they were removed? Walked in one time and didn't find one or what.
Are you kidding? You're aware that their is a cap on how many instances that you can enter right?
Let's ignore the fact that it's INTENDED TO BE IN GAME, for a second ok? How's this instead.
The proc on the server is super nerfed already, so that it hardly ever procs from melee damage. Meaning it's used only as a small fire damage buff for Fire Mages, Enhance and maybe ele shamans.. the THREE MOST SQUISHY SPECS IN GAME have to use this item in place of their healthstone as it shares cooldown. And you, think that this is overpowered in some way?
Something else that makes no sense with removing it, is that shouldn't min-maxing be encouraged by a dev team? You WANT people on your server to strive to play the best that they can. It's part of the game at this point, the content has been completely figured out for years that part of the game is pushing limits of your class. Intentionally gimping the entire populations' ability to do this just drives people away from your server, and to other paces where they can perform at their peak, rather than having a dev team decide "Nah, we're just gonna screw you over for no reason, with no explaination"
Nothing about removing the Slave Pens flame cap makes sense. They're basically nerfing their own playerbase for no reason
and entering all 5 of them would yield you atleast 10 pieces of it an hour, which is an insane amount for the 10-15 minutes tops that it takes to do it
It was also intended to be useful for an xpac or two not perma WotLK realms but we'll ignore that fact aswellQuote:
Let's ignore the fact that it's INTENDED TO BE IN GAME, for a second ok?
I don't think it's overpowered, I think it's relevant enough to require adjusts for the specific circumstances Warmane offers i.e. perma WotLK realm,Quote:
The proc on the server is super nerfed already, so that it hardly ever procs from melee damage. Meaning it's used only as a small fire damage buff for Fire Mages, Enhance and maybe ele shamans.. the THREE MOST SQUISHY SPECS IN GAME have to use this item in place of their healthstone as it shares cooldown. And you, think that this is overpowered in some way?
also
>small fire damage buff
>have to use it
make up your mind eh?
How are they gimping the entire population when just moments ago you claimed that the item was irrelevant and just "a small fire damage buff"Quote:
Something else that makes no sense with removing it, is that shouldn't min-maxing be encouraged by a dev team? You WANT people on your server to strive to play the best that they can. It's part of the game at this point, the content has been completely figured out for years that part of the game is pushing limits of your class. Intentionally gimping the entire populations' ability to do this just drives people away from your server, and to other paces where they can perform at their peak, rather than having a dev team decide "Nah, we're just gonna screw you over for no reason, with no explaination"
Let me remind you once again that you can still farm the item normally..