Small quality of life improvements.
Dear Devs i just wanted to make a suggestion regarding a oversight made by Blizzard 13years ago with a specific type of talent's in the game.This type of Talent's is a bonus Damage modifier(12%) based on targets health percentage >35%(execution phase)The problem with the way this talent's work is if a damage overtime effect is applied above 35% of a targets health and target falls below that shortly after the damage over time effect don't gain the dmg modifier.My suggestion is to make the Talent's dynamic to add up to the damage over time effects,because currently this talents work like procs when they are passives,could be lovely if this oversight is fixed/changed.
Name of this Talents:Molten Fury/Deaths embrace.
I am sorry in advance if this post dont belong here xd