Can anyone help me optimize this really fun bg/duel spec please.
basically this is the build so far:
the gear(almost full tank pve lol): https://wotlkdb.com/?compare=48550.0...42.40111:40714 missing my blacksmith sockets so add +40 str.
talents: https://wotlkdb.com/?talent#j0Erochc...fuz0uzo:bMGM0V
mostly using sigil of the unfaltering knight(+defense on icy touch cast) but ill switch to bone gryphon(+dodge from rune strikes) when fighting melee. you can actually weave both sigils cause blizzard forgot to remove proc stacking from different ilvl relics but i don't do it atm. im orc btw.
basically have a little over 27% dodge AND parry lol. 5.80% chance to miss from defense XD. the rune strikes! not including the extra defense or dodge from the sigils either.
i think this the talent built to go with, maybe dropping abomination's might/veteran of the third war and going deeper into unholy but im not sure. i skipped all the crit talents cause i have like 10% crit chance baseline which gets eaten up by resilience so i didn't even bother. this spec is straight broken vs melee. ultimate spec for attrition cause all melee need to be able to hit you to activate their self-healing and pretty much nobody stacks extra hit/expertise. ive beaten full pve arp prot warriors with this spec and im trash. its also good against casters cause spell deflection provides a little over 12% spell dmg reduction on avg(from direct hits only tho.) its about 4% less spell dmg reduction than having 1100 resil or so. i have 370 resil btw. im in full blackrock starter gear so it can only get more busted from here.
pls and thx.