Hunter forced melee vs ranged attack range feeling clunky?
Hey y'all! I just started a fresh dwarf hunter on the Onyxia server today and I don't know if its just me, but the range of using ranged attack vs being forced to melee feels a bit big and it makes playing the class a bit clunky. Having to run to create a pretty wide distance between the player and the creature before being able to use my ranged weapon. I know you're not supposed to be able to use it in their faces like in retail, but it just feels weird. I have no idea if I am just spoiled with classic's system, but I have played a hunter on both Icecrown and Frostmourne and I can't remember it being like this. If this is how it was in vanilla I'm fine with it but just wondering if anyone else is having this issue and if it in fact was like this in vanilla or if its maybe a bug on my end?