[SUGGESTION] Changes to AV that will fix how the map is played.
Hey,
I'm about to hit r10 on my lock and noticing a lot of valid complaints about AV. Here are some solutions on how to fix AV and get people to actually play the map. Right now, the meta is a boring *** weeks long grind of the same bridge fight and even promotes afk'ing as a means to exploit it.
Changes:
1. Killing Lieutenants awards HK's (45-65)
2. Burning Towers/Bunkers awards HK's (75-95)
3. Killing Galv/Balinda awards HK's (115-125)
4. Kill Drek/Vann awards HK's (115-125)
5. Burning all of the enemies objectives awards BONUS HK's at the end of the match. (this will incentivize players to win key areas and reward them)
These numbers are all place holders and can easily be increased or decreased as the devs see fit. However, this would be a great way to solve the current problem with bridge fights.
Thoughts?