Originally Posted by
Tgodsavage
1. you do realize that i was not using a shale spider these fights because they are basically extinct due to deepholm being completely bugged to ****, i use to roll with 2 shale spiders pre moltdown and i can tell you that 2 web wraps would of made the difference those fights
2. spirit mend does not scale with attack power and i miss out on 30k-50k worth of healing while you can pop 125k WoG whenever, imagine how squishy dks would be if their death coil only healed 2k each time or paladins WoG only healed 30k on 3 charges. This bug is gamebreaking as it effects our survivalbility greatly ... every paladin on the server would QQ and rage like crazy if WoG got bugged to healing only 30k on 3 charges
3. i still ended up beating you as a clicker, without a shale spider and bugged spirit mend while you are a BiS 2.4k+ ret pala
stay bad