Nah on MoP not even1 old raid is working, not classic, not TBC, not Wotlk, or Cata. Also most of the Dungeons are not working. Many reps cant be farmed, many achivements are total bugged or half broken and take months to get.
Printable View
I've noticed something cool from the activity rank, say... does that mean by farming achievement points we recieve more points in the profile panel? if that's so. It's good to have a purpose to do in-game when you just fancy doing quests or relax doing dailies and stuff.
I think the ranking system should be changed, some people play only 1 or 2 characters and with them they play only pvp (never entered a dungeons etc) . wich means they will have a hard time gettin 5k+ achiev points to get the highest rank possible .
People who work hard and experience all aspects of the game rather that just one facet will earn more achievements and thus a higher activity rank. I think it sounds pretty fair. I do pvp and pve
Yes, it is more fair that way.
It was never abused. It was simply people entering physical realm in p3 on Halion. Since Halion doesn't initiate combat immediately, as he should, you have to taunt or attack him in order for him to engage. Since the boss failed his own mechanics, it is the fault of the raid.
It would be like opening an amusement park, and failing to meet the safety regulations. Then when someone eventually do get injured, the amusement park sues the injured person for reckless behavior.
Sweet, points are scaled down and now I understand the donation and activity ranks. When will the community rank hoverbox be implemented?
I agree that it should be based on daily playtime.
Some people have a harder time getting achievements too (weaker guilds etc)
Also for some reason my donor account, where I have most chars and most achiev points is getting less points than my non donor alt acc because it "isnt in good standing" I guess? It's weird because I've never been banned.
I'm also in favour of it being based on something other than achievement points, or maybe a combination of that with the PVP/levelling/gearing aspect. It seems unfair to cater towards only one aspect of the game when MMOs for decades have always provided an opportunity to role-play and PvE, as well as PvP.