actually mages were only bugged as holy heck for about 2 weeks... if that, and that's the 2 weeks before the 99% dps nerf, before that... it was hard to get more than 160k overall dps... and that's with soulshifter proc on a good ignite
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actually mages were only bugged as holy heck for about 2 weeks... if that, and that's the 2 weeks before the 99% dps nerf, before that... it was hard to get more than 160k overall dps... and that's with soulshifter proc on a good ignite
Still doing nice 70-80k dps on madneess, I guess theres 1 ignite tick missing as of now
The way ignite works atm its wrong due to poor research. Fixing things doesn't involve breaking them and ignoring them for months or years. Not professional at all. I can give you a small tip on how to increase your combustion a little more then what is doing atm due to poor research on how ignite works. Before you press combustion, wait until ignite drops to 2 secs, you will see a ignite Increase.
Wtb a wipe of all Saviour/Firelord/Dragonslayer titles and achieves earned during those few weeks of Fmages being broke :>
But yea, it is depressing going into a pug and seeing all these 'Saviours' doing half the dps/hps they should and failing to click a damn button at Ultra..>.>
This is true but yet again I don't care about arenas in Warmane, since many class talents don't even work. For example the current state of ignite, and the water elemental from frost mages that go Oom. Flashburn seems to be disabled for fire mages, Ignite not working as it should, not even close. That like taking a bm hunter and removing its pet in general or removing paladin function to gain holy power lol.
That's not the point. Yeah DS HC is so easy (the first kill of it when the server came up was done with a raid ilvl of 368) but yet most people on this server still can't do it. They find the tactics hard for some reason and many guilds haven't even killed 8/8 HC since mages was fixed/broken/nerfed w/e.