Not sure if trolling on this one... Maybe not when looking at your ui.
castsequence is terrible in pvp. Only exemple that was remotely usefull was applying all dots on warlock with castsequence in cata.
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Not sure if trolling on this one... Maybe not when looking at your ui.
castsequence is terrible in pvp. Only exemple that was remotely usefull was applying all dots on warlock with castsequence in cata.
Lol, thats not a castsequence macro, even if it uses castsequence command because it only casts one spell per castsequence. Its a Priority macro. And you CAN use it in PVP unless you fk it up by adding incorrect spells to it. Its best used for rolling priority casting on Proc based + Short CD based + Spammable spells. The lesser the number of spells in the priority macro, the faster they roll through the sequence without errors.
Maybe this will help you brush up your concepts on macros a bit - Click
@OP, that macro looks a bit dangerous since you add all your burst to it. If i were you i would remove the burst part from it and keep it separate. And maybe reduce the number of spells in priority macros. When you spam a priority macro with too many spells, it sometimes takes too long to roll back to a spell that just proc'ed or is of CD, causing a DPS loss. The lesser the better.
Personally i only use priority macro as below (just for 2 spells) -
Spam mutilate and dispatch (on proc) and consume with shift mod Envenom. If target is low HP, spam mod ctrl Dispatch.Code:#showtooltip Dispatch
/targetenemy [dead][notarget]
/castsequence [nomod] reset=0.3 0,Dispatch
/castsequence [nomod] reset=0.3 Mutilate
/cast [mod:shift] Envenom
/cast [mod:ctrl] Dispatch
Still waiting for you ingame name. Cant rape without.
This macro is terrible in pvp. Doesnt matter if its arena or BG.
You combine charge, all offensive CDs and a castsequence.
The first 2 are pretty obviously bad. You dont always want (rarely actually) to charge and burst.
Castsequence is particularly bad. You have absolutely no control over all of those skills.
Victory rush (overheal?). Piercing Howl or hamstring are ok after charge.
Slam and overpower are situational. When facing a high dodge or even high parry class you want to slam only if you are sure to hit and if CS is up on target. Colossus smash also situational, you prefer to use MS first (bleeds) and CS only if you can burst on a kiting class.
You also include berserker rage which should be used as a cc remover instead of a burst.
Synapse springs and trinket in the same macro when the first induce a 10s cd on the second.
This is my UI. Sorry for no scoreboard I'm still leveling. This UI isn't complete tho. I might change a lot of things after I hit 90.
http://i.imgur.com/H9aN2VY.jpg
http://i.imgur.com/6gKWwr6.jpg
That is basically my UI.
Macros :
Cancel/Cast BS
#showtooltip Bladestorm
/cancelaura Bladestorm
/cast Bladestorm
Charge / assist in one macro
/cancelaura Bladestorm
/cast [harm] Charge; [help] Intervene
/cast Victory Rush
Defensive CDs
#showtooltip Shield Wall
/cancelaura bladestorm
/use Shield Wall
/use [nostance:2]defensive stance
PvE charge (instant enrage)
/cast berserker rage
/cast battle shout
/cast charge
Banner intervene
#showtooltip Mocking Banner
/cleartarget [help]
/target mocking banner
/use Intervene
/use mocking banner
/targetlasttarget [help]
Balls-out cooldowns w/ scripted soundfile
#showtooltip Recklessness
/use Recklessness
/use Berserker Rage
/use Bloodbath
/use Avatar
/use Blood Fury
/script PlaySoundFile("Sound\\Creature\\OokOok\\VO_SB_OOK-OOK_SLAY_01.OGG")
Tank Swap for RDF (cause we all know that tanks also **** up)
#showtooltip taunt
/cast [nostance: 2] defensive stance
/cast taunt
That's it, rest of my macros just cancel BS and do a specific spell.
does anyone knw the addon dat lets u see ccs on targets nameframe? like if i use cheapshot, addon tat shows cheapshot icon on nameframe instead of their ugly faces.