Neither of these are true for pvp. I play both resto druid and hunter in bgs on Frostwolf and the class abilities for both work well. And bg queues are very active and the games are more competitive than the ones on WOTLK, in my experience.
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Considering how many people have acess to high end-game gear and the fact that when it comes to bgs you'll be facing premades who have a few healers and the rest of the dps wear a lot of PvE off-pieces or are even clad in full PvE gear. It shouldn't surprise you that damage is what it is. If you have any knowladge of certain spells bypassing things they shouldn't be (example: Fireball going through a dk's AMS w/o any damage reduction) then by all means share them with us. If not then again, by all means, don't start stupid threads.
@balance complains
Lol.
Game - balance?
wat?
Resilience isn't broken. Everyone just has heroic off-parts and so what is traditionally considered to be normal resilience is actually low on Warmane. So add 50-100 more resilience to whatever some old retail wotlk guide might suggest, otherwise you can enjoy getting one-shot by a fully procced Chaos Bolt or Lava Burst.
There's nothing wrong with trying to fight 5 people with 2 healers and full pve dps and getting 1 global-ed... stop complaining about stupid things. "I got hit by a car and broke my leg it's unbalanced nerf cars give legs more resilience"
PvE ruined PvP.
No the current patch is broken. The relase of ICC25HC and RS25HC gear isn't comparable to WF gear yet. They came out with a new set of seasonal PVP gear right after which was meant for the gear released in those 25hcs
playing feral with 900 resilence and i have never seen any oneshot or really sick damage agaist
except maybe winged paladins under procs/huntards on demolishers, but it supposed to be
surely when 3+ players are focusing you there are no chances to survive if u r not bis pvp healer
So apparently people are claiming that resillience is broken
I play rogue on ally side, can crits cloths for 10/11k+ with ambush if they have very low resi, oh yes ok he was disc priest
When I found another one with wrath gear stuff, having at least 1.1k resi for sure, i just crit for like 4/5k
So my question is, are they supposed to take 2/3k instead, making them unkillable?
Lets see, full rele disc (just made a toon in blackrock server)
1275 resi - 27.05% dmg reduction overall + 29.75% dmg reduction from critical strikes
So out of 11k on low gs, dealing 4/5k on a full wrathfull is pretty much as intended
My guest is that everyone is just freaked out for the ammount of hc gear donators, no wonder why their damage is "high"