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I simply got tired of playing on a realm where nobody speaks english and communication is impossible
...What are you even talking about
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IT IS AN ARGUMENT. Because both realms have the option to obtain it in a legitimate way
But, both realm do not have the option to obtain it the paid way. It's already p2w in Icecrown alone, it's even more obvious when you're getting slammed in PVP as a player who will most likely never complete LOD. This whole "argument" that paying for an advantage over others is not p2w is just rhetoric. We can call it an argument if you must, it still doesn't make it true. You get an advantage = you win more.
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As far as I know we all drive on the same highway no? Are people from Icecrown/Blackrock under special rules in BG's and arenas?
The thing is that Lordaeron is under special rules that do not translate well into crossrealm pvp. That's, like, the entire point of the thread.
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>Implying an issue prevails while it only affects a few.
An issue exists regardless of how many are affected. As long as it affects someone, the issue exists. That's like, for example, an uncommon manufacturing issue that is not going to get addressed because it doesn't affect everyone. Let's not even get in the details of what's wrong with being forced into specific specs in order to PVP effectively.
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We do play under the same rules.
No, we don't. It's pretty obvious that we objectively don't, idk why you would say that.
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The heart of the problem is that crossrealm was applied because PvP was on life support.
And that problem was temporarily solved with crossrealm. Except now, even with crossrealm, PVP is again on life support because of how different the realms are. Dead PVP triggered crossrealm and that was good enough for you. PVP is dead again and you want to do nothing. Why? What is the rationale? Surely the same exact issue should be addressed and instigate another change.
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This is exactly what it is. But again it's something that YOU HAVE CHOSEN. They haven't said to you:
"Now you have to fight agains heavy weight while you are a feather weight!"
They have said:
"We have launched a realm with more challenging content for those that WANT a hardcore experience!"
I signed up for hardcore PVE, not underdog PVP. PVE is what the realm description is about.
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Important highlights:
>Raid Difficulty enhanced with increased damage and health pools based on community progress
>No point store
>Limited coin store:
- No character level boosts
- No profession boosts
- No realm transfer
- No legendary items
>REQUESTED SUGGESTIONS
- Gold drain mechanics to maintain competitive Auction House prices and a healthy realm economy in the long-term
- Simple, minimal but effective ways to maintain long-term activity, population and world PvP in Eastern Kingdoms and Kalimdor.
There's no highlight about PVP there. There is literally no mention of PVP except for that last point which in no way suggests you're going to be someone elses ***** in BGs and Arenas. Those informations predate crossrealm and have never been updated to warn players that they are going to most likely forget about PVP. And let's be honest, even if the warning was there, it wouldn't keep PVP alive.
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The fundamental problem is that people doesn't ****ing understand that Lordaeron is a realm aimed for people that wants hardcore diffculty, not to a bunch of freeloaders, that's the real issue here.
Not even close. The real issue is that PVP is dead again, period, and we're trying to draw attention to this issue and find sensible solution about it. I gave my solution, which I think respects both the realistic need for crossrealm and the Lordaeron playerbase.
This whole discussion is generally sterile and pointless. PVP on Lordaeron is dead, again, and that's not up for discussion. We're here to discuss what's the cause and what to do about it.
The causes are probably:
- Very little of the Lord population can compete at the highest level in Arena
- Very little of the Lord population can have satisfying BGs
- The underlying issue is that 284 weapons break PVP in the first place, and
- They are extremely scarce on Lordaeron and much more available on Icecrown
People on Lord don't play PVP anymore because they get destroyied by default, because there's a perceived and objective unfairness in crossrealm PVP between such different servers, because that's not a satisfying experience.
My solution is to adjust brackets to more closely rapresent the real growth of stat between tiers (232 can compete with 245-251, 264 can compete with 277-284).